Swarm: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(14 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{Spell |
{{Spell |
||
⚫ | |||
|name=Swarm |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|minskill=80 |
|||
⚫ | |||
|maxskill=800 |
|||
⚫ | |||
|minduration=- |
|||
⚫ | |||
|guild=Ranger |
|guild=Ranger |
||
|magic=Life Magic |
|||
|spellbook=Nature Manipulation |
|spellbook=Nature Manipulation |
||
|prereqs=[[ |
|prereqs=[[Harawep's Bonds]] or [[Carrion Call]] |
||
|slot= |
|slot=2 |
||
|illegal=no |
|||
|desc=The Swarm spell places a pattern of magic upon those in the area which attracts and angers stinging insects. This in turn impedes the ability to focus, rendering the victims' senses and ability to be or remain stealthy. |
|||
|corrupt=no |
|||
|effect=[[Perception]] and [[Stealth]] debuffs. Can pull hidden targets out of hiding on a pulsing basis. Can be cast at the area to affect all targets in room. |
|||
|desc=The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. As might be expected this is highly distracting and may defeat the victim's attempts at stealth. |
|||
|buffs=No buffs |
|||
|debuffs=Perception skill, Stealth skill |
|||
|dtype=No damage |
|||
|htype=No heal |
|||
|poststring=No |
|||
|effect=reveals hidden target |
|||
|messaging=You gesture. |
|messaging=You gesture. |
||
A circle of blue and green light radiates outward from you.<br /> |
A circle of blue and green light radiates outward from you.<br /> |
||
Line 21: | Line 31: | ||
|offtype=magic |
|offtype=magic |
||
|deftype=fortitude |
|deftype=fortitude |
||
|sig=No |
|||
|diff=advanced |
|||
|diff=intermediate |
|||
|source= |
|source=standard |
||
|type=debilitation |
|type=debilitation, area of effect |
||
|ctype=battle |
|ctype=battle |
||
}} |
}} |
||
==Notes== |
|||
*Can pull hidden targets out of hiding on a pulsing basis. |
|||
*Can be cast at the area to affect all targets in room. |
|||
*Casting in Justice Zone results in Endangering the Public charge. |
|||
*Should not cause [[Empathic shock]], as of 08/11/2008. |
|||
{{RefAl}} |
Latest revision as of 14:24, 13 August 2023
|
Abbreviation: | - | |
---|---|---|
Prerequisites: | Harawep's Bonds or Carrion Call | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation, area of effect | |
Difficulty: | intermediate | |
Prep (min/max): | 10 / 66 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. As might be expected this is highly distracting and may defeat the victim's attempts at stealth. | |
Effect: | -Perception skill, -Stealth skill, reveals hidden target | |
Example Messaging: | You gesture.
A circle of blue and green light radiates outward from you. Continued: | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | Blue and green inkpot, Bright green inkpot, Bright yellow inkpot, Globular green inkpot, Yellow-banded inkpot |
Notes
- Can pull hidden targets out of hiding on a pulsing basis.
- Can be cast at the area to affect all targets in room.
- Casting in Justice Zone results in Endangering the Public charge.
- Should not cause Empathic shock, as of 08/11/2008.