Eillie's Cry: Difference between revisions
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|minskill=0 |
|minskill=0 |
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|maxskill=400 |
|maxskill=400 |
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|minduration=30 |
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|maxduration=90 |
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|validtarget=Self, PC |
|validtarget=Self, PC |
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|guild=Bard |
|guild=Bard |
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|magic=Elemental Magic |
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|spellbook=Sound Manipulation |
|spellbook=Sound Manipulation |
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|prereqs= |
|prereqs=- |
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|slot=1 |
|slot=1 |
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|illegal=no |
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|corrupt=no |
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|desc=Eillie's Cry is the simplest example of the complex arts of resonance and dissonance. The magician may enchant his subject with the capacity to unleash a sublime cry. The cry can only be vocalized in the most stressful and emotional state possible -- the dying scream. Unleashed, the cry allows the magician who cast the spell to know not only that his subject has died, but exactly where on Elanthia his last stand took place. While the cry remains unheard, the urgent beauty of it can compel the subject to heightened, if stressful, levels of music performance. |
|desc=Eillie's Cry is the simplest example of the complex arts of resonance and dissonance. The magician may enchant his subject with the capacity to unleash a sublime cry. The cry can only be vocalized in the most stressful and emotional state possible -- the dying scream. Unleashed, the cry allows the magician who cast the spell to know not only that his subject has died, but exactly where on Elanthia his last stand took place. While the cry remains unheard, the urgent beauty of it can compel the subject to heightened, if stressful, levels of music performance. |
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|buffs=Performance skill |
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⚫ | |||
|debuffs=No debuffs |
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|dtype=No damage |
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|htype=No heal |
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|poststring=No |
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⚫ | |||
|messaging=The spell leaves you oddly moved, as though a sublime utterance is within your grasp, yet not easily expressed. |
|messaging=The spell leaves you oddly moved, as though a sublime utterance is within your grasp, yet not easily expressed. |
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|diff=intro |
|diff=intro |
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|source=standard |
|source=standard |
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|type=augmentation |
|type=augmentation |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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==Notes== |
==Notes== |
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*{{in|Performance skill}} buff. |
*{{in|Performance skill}} buff. |
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*If the target dies, the caster will receive a vision of the room in which they fell. |
*If the target dies, the caster will receive a vision of the room in which they fell. |
Latest revision as of 21:06, 8 August 2023
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Abbreviation: | ECRY | |
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Prerequisites: | - | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Elemental Magic | |
Spell Type: | standard / augmentation | |
Difficulty: | intro | |
Prep (min/max): | 1 / 100 | |
Skill Range (min/max): | 0 / 400 | |
Valid Spell Target: | Self, PC | |
Duration (min/max): | 30 minutes / 90 minutes | |
Justice: | no | |
Corruption: | no | |
Description: | Eillie's Cry is the simplest example of the complex arts of resonance and dissonance. The magician may enchant his subject with the capacity to unleash a sublime cry. The cry can only be vocalized in the most stressful and emotional state possible -- the dying scream. Unleashed, the cry allows the magician who cast the spell to know not only that his subject has died, but exactly where on Elanthia his last stand took place. While the cry remains unheard, the urgent beauty of it can compel the subject to heightened, if stressful, levels of music performance. | |
Effect: | +Performance skill, locate on death | |
Example Messaging: | The spell leaves you oddly moved, as though a sublime utterance is within your grasp, yet not easily expressed.
You feel Eillie's Cry dissipate, leaving you before it could be expressed. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Performance skill buff.
- If the target dies, the caster will receive a vision of the room in which they fell.