Blood wolf (1): Difference between revisions
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{{Critter |
{{Critter |
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|Image File=Bloodwolf.jpg |
|Image File=Bloodwolf.jpg |
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|simulevel=12 |
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|naturallevel=12 |
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|weaponlevel=12 |
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|defenselevel=12 |
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|flex=No |
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|BodyType2=monstrous |
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|BodySize=medium |
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|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Has Other=no |
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|Uses Weapons=no |
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|Special=no |
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|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|BackStabbable=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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|Premium=no |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name=a blood wolf pelt |
|Skin Name=a blood wolf pelt |
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|Part Name=a blood wolf paw |
|Part Name=a blood wolf paw |
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|Part Weight=4 |
|Part Weight=4 |
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|hasbone= |
|hasbone=No |
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|Bone Name=some wolf bones |
|Bone Name=some wolf bones |
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|RequiredRanks=57 |
|RequiredRanks=57 |
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|MaxArrangedVal=376 Lirums |
|MaxArrangedVal=376 Lirums |
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|Manipulated=yes |
|Manipulated=yes |
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|mskill1=<=75 |
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|mskill2=95 |
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|mcap=120 |
|mcap=120 |
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|hasorgan=No |
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|InitCost=3 |
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}} |
}} |
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{{disambig2|Blood wolf}} |
{{disambig2|Blood wolf}} |
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==In Depth== |
==In Depth== |
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This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at [[Blood wolf (2)]]. |
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Defense Soft Cap: 89<br> |
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Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s. |
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Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94. Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75). |
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===Skill Caps for wolves outside the west gate of Crossing:<br>=== |
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Tactics at 91 ranks doesn't move off clear. Maybe offense hard caps at before 90? |
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Defensive soft caps at 75<br> |
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Offensive soft caps at 75<br> |
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Shield hard cap at 78<br> |
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Parry hard cap at 79<br> |
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<br> |
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TM stuck on dabbling at 80. - Farling 03/28/2023 <br> |
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Debilitation still locking at 85 ranks.<br> |
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===Area Information=== |
===Area Information=== |
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Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping. |
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Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].<br> |
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Being in the Wolf Den will periodically inflict nerve damage.<br> |
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The blood wolf area near El'bains [[RanikMap41|'Neer's Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties. Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms. The trees will train well up to 80 ranks and higher. |
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==Messaging== |
==Messaging== |
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Entrance: The blood wolf slowly enters, evaluating the area.<br> |
Entrance: The blood wolf slowly enters, evaluating the area.<br> |
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Entrance: A blood wolf gracefully trots into the area.<br> |
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Exit: The blood wolf moves east.<br> |
Exit: The blood wolf moves east.<br> |
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Death: A blood wolf whines briefly before closing its eyes forever.<br> |
Death: A blood wolf whines briefly before closing its eyes forever.<br> |
Latest revision as of 15:35, 23 July 2023
Missing or Incomplete Creature Information Needed |
To add any of the missing information listed above, use THIS FORM. |
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- There are other pages that use the name "Blood wolf." Follow the link for more details.
Description
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf's exterior. A toothy "smile" accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.
In Depth
This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at Blood wolf (2).
Skill Caps for wolves outside the west gate of Crossing:
Defensive soft caps at 75
Offensive soft caps at 75
Shield hard cap at 78
Parry hard cap at 79
TM stuck on dabbling at 80. - Farling 03/28/2023
Debilitation still locking at 85 ranks.
Manipulation Empathy Cap: 120
Area Information
Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.
Messaging
Entrance: The blood wolf slowly enters, evaluating the area.
Entrance: A blood wolf gracefully trots into the area.
Exit: The blood wolf moves east.
Death: A blood wolf whines briefly before closing its eyes forever.
Decay: A blood wolf decays away.
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Creatures without other loot
- Creatures without weapons
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Wolf Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures