Adan'f blood warrior: Difference between revisions
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{{Critter |
{{Critter |
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|new=No |
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|Critter Name=Adan'f Bloodwarrior |
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|Image File=adanfwarrior.jpg |
|Image File=adanfwarrior.jpg |
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|simulevel=58 |
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|naturallevel=54 |
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|weaponlevel=58 |
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|defenselevel=58 |
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|level=58 |
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|flex=No |
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|MinCap=250 |
|MinCap=250 |
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|MaxCap= |
|MaxCap=325 |
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|BodyType2=creatural |
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|BodyType=Biped |
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|BodySize=large |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=yes |
|Has Boxes=yes |
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|Evil= |
|Evil=cursed |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Attack Range=Melee |
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|MapList2=*{{rmap|69a | Ice Caves (69a)}} |
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|hasskin=No |
|hasskin=No |
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|haspart=Yes |
|haspart=Yes |
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|Part Weight=4 |
|Part Weight=4 |
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|hasbone=No |
|hasbone=No |
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|hasorgan=No |
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|MaxVal=446 Dokoras |
|MaxVal=446 Dokoras |
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|lskill1=<218 |
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|mskill1= |
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|Manipulated=yes |
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|mskill2= |
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|mcap= |
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|InitCost= |
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|InitCost2= |
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|InitCost3= |
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|InitCost4= |
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|InitCost5= |
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|Skin Type=barb |
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|Weight=4 |
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|Tannable=No |
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|Crushable=Yes |
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}} |
}} |
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__NOTOC__ |
__NOTOC__ |
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==In Depth== |
==In Depth== |
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<br \> |
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You are certain that the blood warrior is battered. |
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The blood warrior is cursed, and you are certain that it has an incredible spirit that is healthy. |
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You are certain that the blood warrior is slightly fatigued. |
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*Warriors will buff their offense factor using the blood of their fallen allies. This will be reflected in the entry about their offensive capabilities in the {{com|appraise}} {{tt|careful}} output. |
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You are certain that it is about as strong as you are. (55) |
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::''An Adan'f blood warrior kneels beside an Adan'f shadow mage and stabs its srhhtel hammer into the dead body!'' |
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You are certain that it is somewhat less agile than you are. (57) |
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::''It begins chanting in a strange tongue:'' |
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You are certain that it is rather less disciplined than you are. (45) |
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::<br> |
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You are certain that it is somewhat less quick to react than you are. (57) |
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::''"Adan'f lusss! Adan'f lusss!'' |
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You are certain that it is rather less conditioned than you are. (41) |
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::''Adan'f lusss nehhwar'r!'' |
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Taking stock of its offensive abilities, and defending with a small cloud-white shield and a finely-honed Prydaen Predator's spear with a twisted shaft, you are certain that the blood warrior is definitely less skilled. |
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::''Adan'f inja ssskramur!"'' |
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Taking stock of its defensive abilities, and attacking with a finely-honed Prydaen Predator's spear with a twisted shaft, you are certain that the blood warrior is an easy opponent. |
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::<br> |
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If you attacked with a finely-honed Prydaen Predator's spear with a twisted shaft, you are certain that the enemy would train rather well. (245/387 Melee Mastery) |
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::''The warrior pulls its weapon from the body and reverently wipes off the blood as it stands up. The weapon appears more deadly than before.'' |
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If you threw the spear at the enemy you are certain that it would train rather well. (239/0 effective Missile Mastery) |
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If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (326) |
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If you defended by evading attacks, you are certain that the enemy would train acceptably. (306) |
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If you defended by blocking attacks, you are certain that the enemy would train acceptably. (301) |
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If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (355) |
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If you targeted and cast a spell at the enemy, you are certain that it would train somewhat poorly. (367) |
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If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly. (398) |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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*Body Type: Biped |
*Body Type: Biped |
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*Attacks: Claws, Pounds and Weapons |
*Attacks: Claws, Pounds and Weapons |
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*'''WARNING''': Upon death, all of the item's on a warrior's body are automatically destroyed. This will include anything lodged in it. |
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*Hard Cap weapons and hiding at 420 |
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*Hard Cap perception from HUNT at 530 |
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12/9/17 locking Evasion @ 342, Tactics @ 377, Empathy @ 507, Stealth @ 313 |
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12/26/2017 Evasion softcaps at 350, Empathy hardcaps at 521, stealth softcaps around 340. |
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12/25/2019 Empathy softcaps at 530, 11/34 maximum at 535. |
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7/18/2020 Weapons hard cap at 370. |
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11/24/2022 Weapons moving ok at 331. Boxes doable carefully and usually at 8 or 9 difficulty with 235 perception, 218 locksmithing for a survival tert with 50 agility. |
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{{RefAl}} |
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{{cat|Adan'f}} |
{{cat|Adan'f}} |
Latest revision as of 01:21, 24 November 2022
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Description
Like all of the Adan'f race, the bloodwarrior vaguely resembles a large lizard, complete with green-black scales and forked tongue. Slitted red eyes are set deeply into its triangular skull, over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a stocky body, thickly corded with muscle. The bloodwarrior's large chest and legs provide great strength and speed, and its long barbed tail provides excellent balance. Its arms end in three strong fingers, tipped by sharp, stained claws.
In Depth
Special Abilities
- Warriors can use their tails to trip people out of hiding, causing them to fall and giving leg bleeders.
- Warriors will buff their offense factor using the blood of their fallen allies. This will be reflected in the entry about their offensive capabilities in the APPRAISE CAREFUL output.
- An Adan'f blood warrior kneels beside an Adan'f shadow mage and stabs its srhhtel hammer into the dead body!
- It begins chanting in a strange tongue:
- "Adan'f lusss! Adan'f lusss!
- Adan'f lusss nehhwar'r!
- Adan'f inja ssskramur!"
- The warrior pulls its weapon from the body and reverently wipes off the blood as it stands up. The weapon appears more deadly than before.
Equipment/Loot
Hunting Info
- Body Type: Biped
- Attacks: Claws, Pounds and Weapons
- WARNING: Upon death, all of the item's on a warrior's body are automatically destroyed. This will include anything lodged in it.
12/9/17 locking Evasion @ 342, Tactics @ 377, Empathy @ 507, Stealth @ 313
12/26/2017 Evasion softcaps at 350, Empathy hardcaps at 521, stealth softcaps around 340.
12/25/2019 Empathy softcaps at 530, 11/34 maximum at 535.
7/18/2020 Weapons hard cap at 370.
11/24/2022 Weapons moving ok at 331. Boxes doable carefully and usually at 8 or 9 difficulty with 235 perception, 218 locksmithing for a survival tert with 50 agility.