Telekinetic Storm: Difference between revisions
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|validtarget=Area |
|validtarget=Area |
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|guild=Moon Mage |
|guild=Moon Mage |
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|magic=Lunar |
|magic=Lunar Magic |
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|spellbook=Psychic Projection |
|spellbook=Psychic Projection |
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|prereqs=Circle 10 and [[Telekinetic Throw]] |
|prereqs=Circle 10 and [[Telekinetic Throw]] |
Revision as of 20:22, 6 May 2021
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Abbreviation: | TKS | |
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Prerequisites: | Circle 10 and Telekinetic Throw | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Lunar Magic | |
Spell Type: | battle / targeted, multistrike, area of effect | |
Difficulty: | intermediate | |
Prep (min/max): | 15 / 100 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Telekinetic Storm spell is a major refiguring of the Telekinetic Throw pattern. Where the earlier spell can throw many objects at a single point, the storm pattern throws many objects across a larger area. It's not as potentially destructive to an individual as the throw is, but you can catch multiple targets at once. | |
Effect: | Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. | |
Example Messaging: | You gesture.
You contribute your harnessed streams to increase the pattern's potential. | |
Devices/Tattoos: | Spiraled inkpot, Swirling inkpot |
Notes
- Telekinetically throws objects at all targets in the area.
- At minimum prep each target will be hit once. More mana will increase the number of strikes per target up to a cap of 3 per target.[1]
Mana Objects per creature 15 1 42 2 >80 (89?) 3
- Will hit all targets included by your chosen TARGET syntax up to the cap of 6 creatures.
- Object priority is active Moonblade slivers followed by objects on the ground.
- Weight and speed of an item no longer causes spell to fail, but still impacts messaging. I.e. any objects can now be used.
- Does varied damage based on what item is thrown.
- Random objects and Katamba slivers: Piercing + Impact damage.
- Xibar slivers: Piercing + Cold damage.
- Yavash slivers: Piercing + Fire damage.