Huldah's Pall: Difference between revisions
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(Created page with "{{Spell |name=Huldah's Pall |minprep=5 |castcap=100 |abbrev=hulp |validtarget=PC, creatures |guild=Cleric |spellbook=Metamagic |prereqs=Uncurse |slot=1 |desc=H...") |
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{{Spell |
{{Spell |
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|name=Huldah's Pall |
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⚫ | |||
⚫ | |||
|abbrev=hulp |
|abbrev=hulp |
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⚫ | |||
⚫ | |||
⚫ | |||
|minskill=10 |
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|maxskill=600 |
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|minduration=- |
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⚫ | |||
|guild=Cleric |
|guild=Cleric |
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|magic=Holy Magic |
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|spellbook=Metamagic |
|spellbook=Metamagic |
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|prereqs=[[ |
|prereqs=[[Uncurse]] |
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|slot= |
|slot=2 |
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|desc=Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast." |
|desc=Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast." |
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"Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! |
"Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! |
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|buffs=No buffs |
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|debuffs=No debuffs |
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|dtype=No damage |
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|htype=No heal |
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|effect=Prevents spellcasting. |
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|messaging=You gesture, muttering a quiet riddle to invoke Huldah's trickery.<br /> |
|messaging=You gesture, muttering a quiet riddle to invoke Huldah's trickery.<br /> |
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A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!<br /> |
A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!<br /> |
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The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman.<br /> |
The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman.<br /> |
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Roundtime: 2 sec. |
Roundtime: 2 sec. |
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|offtype=mind |
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|deftype=willpower |
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|sig=No |
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|diff=basic |
|diff=basic |
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|source=standard |
|source=standard |
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|ctype=battle |
|ctype=battle |
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}} |
}} |
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*If cast preemptively, simply prevents spellcasting at all if it is successful. |
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*If cast during the target's preparation, the spell timer will continue, but the target will be unable to finish whichever pattern they were preparing. |
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*Can be removed using [[Uncurse]]. |
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**If this spell is cast by an enemy creature, the [[Protection from Evil]] matrix will aid in resisting it's effects entirely. |
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{{RefAl}} |
Latest revision as of 19:22, 6 May 2021
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | HULP | |
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Prerequisites: | Uncurse | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Holy Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | basic | |
Prep (min/max): | 1 / 33 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast."
"Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! | |
Effect: | Prevents spellcasting. | |
Example Messaging: | You gesture, muttering a quiet riddle to invoke Huldah's trickery. A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace! | |
Contest Type: | mind / willpower | |
Devices/Tattoos: | Blackened fang capped with a ruby teardrop |
- If cast preemptively, simply prevents spellcasting at all if it is successful.
- If cast during the target's preparation, the spell timer will continue, but the target will be unable to finish whichever pattern they were preparing.
- Can be removed using Uncurse.
- If this spell is cast by an enemy creature, the Protection from Evil matrix will aid in resisting it's effects entirely.