Armor:Insulated gloves (crafted): Difference between revisions

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==Variations==
==Common Variations==
{{CraftHead|sla}}
{{CraftHead|lla}}
{{CraftL|t=la|Electroweave (heavy)|m=Reinforced/Sealed|02|01|06|06|07|06|09|07|02|02|03|02|06|06|11|17}}
{{CraftL|t=sa|Burlap (fine)|trivial|none|18}}
{{CraftL|t=sa|Burlap (fine)|trivial|none|18}}
{{CraftL|t=sa|Burlap (thin)|trivial|none|19}}
{{CraftL|t=sa|Burlap (thin)|trivial|none|19}}
Line 33: Line 34:
{{CraftL|t=sa|Wool (thick)|trivial|none|21}}
{{CraftL|t=sa|Wool (thick)|trivial|none|21}}
{{CraftL|t=sa|Wool (heavy)|trivial|none|22}}
{{CraftL|t=sa|Wool (heavy)|trivial|none|22}}
|}

==Rare Variations==
{{CraftHead|sla}}
{{CraftL|t=sa|Ruazin Wool (average)|insig|insig|quite fragile|12}}
{{CraftL|t=sa|Ruazin Wool (thick)|insig|insig|quite fragile|13}}
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Latest revision as of 09:40, 1 April 2021

A insulated gloves is a tailored cloth armor template of the insulated cloth armor style.

It is a 04- Simple template, uses 4 yards of cloth, and is covered by the Accessory Cloth Armor Design technique.

It is 2 by 1 by 1 spans.

It protects the following body parts: hands

Standard

Material Mod Maneuver
Hindrance
Stealth
Hinderance
Construction WT
Burlap (average) 02- trivial 00- none ?

Common Variations

Material Mod Maneuver
Hindrance
Stealth
Hinderance
Punct
Prot
Punct
Abs
Slice
Prot
Slice
Abs
Impact
Prot
Impact
Abs
Fire
Prot
Fire
Abs
Cold
Prot
Cold
Abs
Elect
Prot
Elect
Abs
Construction Weight
Electroweave (heavy) Reinforced/Sealed 02- trivial 01- insig 06- v.good 06- mod 07- high 06- mod 09- great 07- good 02- low 02- poor 03- fair 02- poor 06- v.good 06- mod 11- r.reinforced 17
Burlap (fine) 02- trivial 00- none 18- p.invulnerable ?
Burlap (thin) 02- trivial 00- none ?
Burlap (average) 02- trivial 00- none ?
Burlap (thick) 02- trivial 00- none ?
Burlap (heavy) 02- trivial 00- none ?
Cotton (fine) 02- trivial 00- none 12- q.guarded ?
Cotton (thin) 02- trivial 00- none 13- h.protected ?
Cotton (average) 02- trivial 00- none 14- v.strong ?
Cotton (thick) 02- trivial 00- none 15- e.resistant ?
Cotton (heavy) 02- trivial 00- none 16- u.resilient ?
Linen (fine) 02- trivial 00- none 12- q.guarded ?
Linen (thin) 02- trivial 00- none 13- h.protected ?
Linen (average) 02- trivial 00- none 14- v.strong ?
Linen (thick) 02- trivial 00- none 15- e.resistant ?
Linen (heavy) 02- trivial 00- none 16- u.resilient ?
Silk (fine) 01- insig 00- none 08- m.vulnerable ?
Silk (thin) 02- trivial 00- none 09- average ?
Silk (average) 02- trivial 00- none 10- a bit ?
Silk (thick) 02- trivial 00- none 11- r.reinforced ?
Silk (heavy) 02- trivial 00- none 12- q.guarded ?
Wool (fine) 02- trivial 00- none 18- p.invulnerable ?
Wool (thin) 02- trivial 00- none ?
Wool (average) 02- trivial 00- none ?
Wool (thick) 02- trivial 00- none ?
Wool (heavy) 02- trivial 00- none ?

Rare Variations

Material Mod Maneuver
Hindrance
Stealth
Hinderance
Construction WT
Ruazin Wool (average) 01- insig 01- insig 03- q.fragile 12
Ruazin Wool (thick) 01- insig 01- insig 03- q.fragile 13


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