Hack command: Difference between revisions

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{{Command
|rp=No
|combat=No
|magic=No
|settings=No
|systems=No
}}
The '''Hack command''' is used, in conjunction with a suitable [[Medium Edged skill|ME]] or [[Light Edged skill|LE]] weapon, to clear the brush in certain areas, that have listed directions of "Blazed trails:"
The '''Hack command''' is used, in conjunction with a suitable [[Medium Edged skill|ME]] or [[Light Edged skill|LE]] weapon, to clear the brush in certain areas, that have listed directions of "Blazed trails:"


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Over multiple uses, a direction will go from "(impassable)" to "(barely passable)" and finally to "(passible)." However, a passable path in one direction may be a barely passible path from the other side.
Over multiple uses, a direction will go from "(impassable)" to "(barely passable)" and finally to "(passible)." However, a passable path in one direction may be a barely passible path from the other side.

Barely passible trails will incur a 1-3 second RT while passing through them, while passible trails have none.


===Impassible Direction===
===Impassible Direction===
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==Duration of Trails==
==Duration of Trails==
Trails in viable directions will remain unchanged as long as there is a PC in the room, and begin to fade slowly afterwards.
Trails in viable directions will eventually fade, but will do so more slowly as long as there is a PC in the room.<br />
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.


==Syntax==
==Syntax==
{{tt|HACK}} &lt;cardinal direction&gt;
{{tt|HACK}} &lt;cardinal direction&gt;

[[Category:Commands]]

Latest revision as of 17:03, 3 January 2021

Hack
Unknown
Unknown


The Hack command is used, in conjunction with a suitable ME or LE weapon, to clear the brush in certain areas, that have listed directions of "Blazed trails:"

Use

Each attempt to hack, successful or otherwise, will incur a RT time of between 10 and 20 seconds.

There is a check to see whether or not the correct direction is chosen, and if failed, will make progress in another direction.

Over multiple uses, a direction will go from "(impassable)" to "(barely passable)" and finally to "(passible)." However, a passable path in one direction may be a barely passible path from the other side.

Barely passible trails will incur a 1-3 second RT while passing through them, while passible trails have none.

Impassible Direction

If the direction is not possible to travel, the underbrush "proves stubbornly resistant and you make no progress." There is a bug in that if a direction that cannot be traveled is chosen due to failure to find the correct direction, it will waste the effort and give you a message as if you are making progress.

Duration of Trails

Trails in viable directions will eventually fade, but will do so more slowly as long as there is a PC in the room.
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.

Syntax

HACK <cardinal direction>