Entry ritual: Difference between revisions
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{{GuildAbility |
{{GuildAbility |
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|guild=necromancer |
|guild=necromancer |
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|prereqs= |
|prereqs=1st Circle |
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|slots=- |
|slots=- |
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|diff=- |
|diff=- |
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Revision as of 11:11, 12 July 2020
| Requirements: | 1st Circle | |
|---|---|---|
| Difficulty: | None | |
| Type / Skill: | ritual / thanatology | |
| Use Cost: | - | |
| Description: | When performed, the Entry ritual will automatically move you into the nearest guildhall using backroads, special mundane rites, and hidden signs or symbols, provided you are close enough to one. | |
| Messaging: | [Redacted] | |
Notes
- This ritual does not generate Divine Outrage.
- There is a long Roundtime for using ENTRY, but no cooldown.
- Safe for Redeemed necromancers.