Contested abilities: Difference between revisions

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#REDIRECT [[:Category:Contested abilities]]
==General Information==

Contested spells include [[:Category:Versus Will Spells|Will vs Will]], [[:Category:Versus Stamina Spells|Spell vs Stamina]], and [[:Category:Versus Agility Spells|Spell vs Agility]]. ALL contested spells are modified by range to target (except for [[:Category:Area of Effect Spells|area spells]]), and by how much [[mana]] the caster puts into the spell. Both sides of the formula are otherwise equally balanced, but the ratios are not revealed -- only which [[stats]] are used, not which is most important. [[Primary Magic skill|Primary Magic]] does NOT play a role except in the fact that it allows a mage to put more mana into the spell.

This will mean that individual mages, depending on how they have and want to train their stats, will tend to have a particular type of contested spell that they excel at. Likewise, there will be particular targets who may be more or less resistant to specific types of contested spells. All of the above applies equally to both critters and players.

==Contest Definitions==

===Spell vs Agility spells===
Caster Uses: [[discipline]], [[charisma]], [[reflex]]*2 and [[agility]]<br>
Target Uses: [[reflex]]*3 and [[agility]]*2<br>
Modifier: balance of the target

===Will(Spell) vs Will spells===
Caster Uses: [[discipline]]*2, [[charisma]]*2 and [[intelligence]]<br>
Target Uses: [[discipline]]*2, [[charisma]] and [[intelligence]]*2<br>
Modifier: nerve damage of both sides

===Spell vs Stamina spells===
Caster Uses: [[discipline]]*2, [[charisma]], [[stamina]] and [[strength]]<br>
Target Uses: [[stamina]]*2 and [[strength]]*3<br>
Modifier: health of the target


[[Category:Magic]]

Latest revision as of 20:47, 20 March 2018