Forestwalker's Boon: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
|guild=Ranger
|guild=Ranger
|spellbook=Wilderness Survival
|spellbook=Wilderness Survival
|prereqs=[[Instinct]], [[Essence of Yew]]
|prereqs=[[Essence of Yew]]
|slot=1
|slot=1
|desc=Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
|desc=Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
Line 31: Line 31:
|source=standard
|source=standard
|type=warding
|type=warding
|ctype=standard
|ctype=battle
}}
}}
== Notes ==
== Notes ==

Revision as of 02:43, 28 July 2016


Ranger thumb.jpgRanger Guild


Forestwalker's Boon
Abbreviation: FWB
Prerequisites: Essence of Yew
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: battle / warding
Difficulty: intermediate
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): 2 minutes / 10 minutes
Justice: Unknown
Corruption: Unknown
Description: Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
Effect: pulsing calm effect on some animals
Example Messaging: A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.

The faint emerald glow surrounding you fades away.

A red brocket deer pauses to sniff the air, then calms visibly.

Spell dropping: The faint emerald glow surrounding you fades away.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Appears on LOOK as a faint emerald aura.
  • Similar to Empath's Innocence, but will not drop entirely if the ranger attacks a calmed animal. However, the attacked animal will no longer be calmed.
  • Does not affect humanoid NPCs.