Crossbows skill: Difference between revisions

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Adding to the widespread use of these weapon is the fact that multiple bows may be loaded and worn on the shoulder. This allows a marksman to hold up to three quick shots in reserve, and is extremely useful in PVP.
Adding to the widespread use of these weapon is the fact that multiple bows may be loaded and worn on the shoulder. This allows a marksman to hold up to three quick shots in reserve, and is extremely useful in PVP.


Load times are usually given as two numbers, such as 8/9, 9/10, or 10/11. The first number denotes the number of seconds of load time if the projectile is being held in the hand while loading. The second number denotes the amount of time in seconds to load if the projectile is coming from a container.
Load times are usually given as two numbers, such as 8/9, 9/10, or 10/11. The first number denotes the number of seconds of load time if the projectile is being held in the hand while loading. The second number denotes the amount of time in seconds to load if the projectile is coming from a container. Depending on a crossbow's type, the load time associated with it can be reduced if the user has sufficient skill and their stats are high enough.

==Light Crossbow==
The advent of the [[Tinkering discipline|Tinkering discipline]] has resulted in player-crafted crossbows that can far exceed their store bought counterparts, although for low level players the 8/9 store bought light crossbows and the museum bow recommended below are more than adequate to train with.


==Spells and abilities that boost Crossbows==
{{#ask:[[Boosts::Crossbows skill]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

==Spells and abilities that decrease Crossbows==
{{#ask:[[Debuffs::Crossbows skill]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

==Light crossbow==
The light crossbow is, as its name implies, the smaller and quicker version of the heavy crossbow. It tends to fall somewhere between its heavy cousin and the [[Bow_skill#Composite_Bows|composite bow]] in terms of power, and is only marginally slower to load than the composite bow, making it a popular choice.
The light crossbow is, as its name implies, the smaller and quicker version of the heavy crossbow. It tends to fall somewhere between its heavy cousin and the [[Bow_skill#Composite_Bows|composite bow]] in terms of power, and is only marginally slower to load than the composite bow, making it a popular choice.


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*Basic type: {{ilink|w|Light crossbow}}
*Basic type: {{ilink|w|Light crossbow}}


-First Load Time Reduction:<br />
==Heavy Crossbow==
36 Agility<br />
Strength + Agility = 60<br />
251 ranks<br />

-Second Load Time Reduction:<br />
61 Agility<br />
Strength + Agility = 110<br />
501 ranks<br />

<nowiki>*</nowiki>'''Note:''' Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second

==Heavy crossbow==
The Heavy crossbow is just like a longer loading, harder hitting version of the light crossbow, but require an open hand to load and aim.<br />With high enough stats, a character can slightly reduce the hefty roundtime associated with loading a heavy crossbow. Since [[strength]] is the most significant stat for reducing load time, the heavy crossbow is sometimes favored over the light crossbow for stronger characters. <br />
The Heavy crossbow is just like a longer loading, harder hitting version of the light crossbow, but require an open hand to load and aim.<br />With high enough stats, a character can slightly reduce the hefty roundtime associated with loading a heavy crossbow. Since [[strength]] is the most significant stat for reducing load time, the heavy crossbow is sometimes favored over the light crossbow for stronger characters. <br />
*Basic type: {{ilink|w|Heavy crossbow}}
*Basic type: {{ilink|w|Heavy crossbow}}

-First Load Time Reduction:<br />
31 Strength<br />
Strength + Agility = 60<br />
201 ranks<br />

-Second Load Time Reduction:<br />
46 Strength<br />
Strength + Agility = 80<br />
351 ranks<br />

-Third Load Time Reduction:<br />
61 Strength<br />
Strength + Agility = 110<br />
501 ranks<br />

<nowiki>*</nowiki>'''Note:''' Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second


==Arbalest==
==Arbalest==
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*Basic type: The {{ilink|w|Soldier's siege arbalest}} from Theren or the nondescipt {{ilink|w|Arbalest}} from boar clan
*Basic type: The {{ilink|w|Soldier's siege arbalest}} from Theren or the nondescipt {{ilink|w|Arbalest}} from boar clan


-First Load Time Reduction:<br />
==Notable Weapons==
26 Strength<br />
===Light Crossbow===
Strength + Agility = 40<br />
151 ranks<br />

-Second Load Time Reduction:<br />
36 Strength<br />
Strength + Agility = 60<br />
251 ranks<br />

-Third Load Time Reduction:<br />
46 Strength<br />
Strength + Agility = 80<br />
351 ranks<br />

-Fourth Load Time Reduction:<br />
56 Strength<br />
Strength + Agility = 100<br />
451 ranks<br />

<nowiki>*</nowiki>'''Note:''' Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second

==Notable weapons==
===Light crossbow===
Classified by load times:
Classified by load times:
*'''10/11:''' The {{ilink|w|slightly rusty crossbow mounted with a ironwood goat's foot cocking handle}} from the Museum of Imperial History has a 10/11 load time. It also compares as more suited to strength than the standard store-bought light crossbow with a 9/10 load time.
*'''10/11:''' The {{ilink|w|slightly rusty crossbow mounted with a ironwood goat's foot cocking handle}} from the Museum of Imperial History has a 10/11 load time. It also compares as more suited to strength than the standard store-bought light crossbow with a 9/10 load time.
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*'''5/6:''' {{ilink|w|Simply carved maple stonebow with a bright blue leather sling|Stonebow}}s have a 5/6 loadtime, but use sling ammo instead. Store-bought sling ammo is no good, but [[Carving_Products#Weaponry|stone ammo]] can be crafted that is considerably better. Although they do no '''lodging damage''', some favor {{ilink|w|Stone_shard_(crafted)|stone shards}} because they are hard to lose.
*'''5/6:''' {{ilink|w|Simply carved maple stonebow with a bright blue leather sling|Stonebow}}s have a 5/6 loadtime, but use sling ammo instead. Store-bought sling ammo is no good, but [[Carving_Products#Weaponry|stone ammo]] can be crafted that is considerably better. Although they do no '''lodging damage''', some favor {{ilink|w|Stone_shard_(crafted)|stone shards}} because they are hard to lose.


===Heavy Crossbow===
===Heavy crossbow===
*The [[Slurbow]], regarded as the heaviest-hitting heavy crossbow
*The [[Slurbow]], regarded as the heaviest-hitting heavy crossbow
*Repeating crossbows or Repeaters that allow multiple bolts to be loaded at once and then fired with a small RT in between them. One of the earliest (if not the earliest) is the {{ilink|w|heavy repeating crossbow constructed from sun-bleached mammoth bones}} from the [[Curse of the Ghost Ship]] quest that holds 4 bolts. A more recently made item from the [[Grey Raven Commissary]] holds 14 bolts.
*Repeating crossbows or Repeaters that allow multiple bolts to be loaded at once and then fired with a small RT in between them. One of the earliest (if not the earliest) is the {{ilink|w|heavy repeating crossbow constructed from sun-bleached mammoth bones}} from the [[Curse of the Ghost Ship]] quest that holds 4 bolts. A more recently made item from the [[Grey Raven Commissary]] holds 14 bolts.
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*{{ilink|w|Ironwood quadrello}}
*{{ilink|w|Ironwood quadrello}}
*{{ilink|w|Frog-crotch bolt}}
*{{ilink|w|Frog-crotch bolt}}

==Guild-Specific Abilities==
The arrival of the [[Tinkering discipline]] has allowed players to craft [[Tinkering products|bolts]] that are equal to or better than the old quads and pulzones
==Guild-specific abilities==
*Rangers and Thieves can {{com|Snipe}} with any bow-type ranged weapon, allowing them to attack while remaining hidden. <br />''Requirements:'' 40th circle.
*Rangers and Thieves can {{com|Snipe}} with any bow-type ranged weapon, allowing them to attack while remaining hidden. <br />''Requirements:'' 40th circle.
*Barbarians and Rangers can receive the load-from-hand time when loading from a quiver. <br />''Requirements'': 30 in both Agility and Reflex
*Barbarians and Rangers can receive the load-from-hand time when loading from a quiver. <br />''Requirements'': 30 in both Agility and Reflex
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*[[Slings skill]]
*[[Slings skill]]
*[[Bows skill]]
*[[Bows skill]]
{{Cat|Weapon Skillset,Experience 3.0 Skills,Skills}}
{{Cat|Weapon skillset,Experience 3.0 skills,Skills}}

Latest revision as of 19:38, 25 June 2016

Combination of the light and heavy crossbow skills.
It requires 50 ranks of Shield skill to use a crossbow with a shield (have not checked arbalests though).

Adding to the widespread use of these weapon is the fact that multiple bows may be loaded and worn on the shoulder. This allows a marksman to hold up to three quick shots in reserve, and is extremely useful in PVP.

Load times are usually given as two numbers, such as 8/9, 9/10, or 10/11. The first number denotes the number of seconds of load time if the projectile is being held in the hand while loading. The second number denotes the amount of time in seconds to load if the projectile is coming from a container. Depending on a crossbow's type, the load time associated with it can be reduced if the user has sufficient skill and their stats are high enough.

The advent of the Tinkering discipline has resulted in player-crafted crossbows that can far exceed their store bought counterparts, although for low level players the 8/9 store bought light crossbows and the museum bow recommended below are more than adequate to train with.


Spells and abilities that boost Crossbows

Spells and abilities that decrease Crossbows

None

Light crossbow

The light crossbow is, as its name implies, the smaller and quicker version of the heavy crossbow. It tends to fall somewhere between its heavy cousin and the composite bow in terms of power, and is only marginally slower to load than the composite bow, making it a popular choice.

Unlike its heavy counterpart, this weapon does not require the use of both hands while aiming. Thie allows the user to use a shield or weapon in the off hand while aiming.
The weapon relies primarily on agility to reduce its load time, making it more popular among characters who focus on agility rather than strength.

-First Load Time Reduction:
36 Agility
Strength + Agility = 60
251 ranks

-Second Load Time Reduction:
61 Agility
Strength + Agility = 110
501 ranks

*Note: Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second

Heavy crossbow

The Heavy crossbow is just like a longer loading, harder hitting version of the light crossbow, but require an open hand to load and aim.
With high enough stats, a character can slightly reduce the hefty roundtime associated with loading a heavy crossbow. Since strength is the most significant stat for reducing load time, the heavy crossbow is sometimes favored over the light crossbow for stronger characters.

-First Load Time Reduction:
31 Strength
Strength + Agility = 60
201 ranks

-Second Load Time Reduction:
46 Strength
Strength + Agility = 80
351 ranks

-Third Load Time Reduction:
61 Strength
Strength + Agility = 110
501 ranks

*Note: Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second

Arbalest

The arbalest is the slowest class of bow in Dragonrealms. A arbalest type crossbow has load times starting at 18 (unhidden) and 21 seconds (while hidden) and can be loaded and fired while the off hand is full, but can not be worn.

-First Load Time Reduction:
26 Strength
Strength + Agility = 40
151 ranks

-Second Load Time Reduction:
36 Strength
Strength + Agility = 60
251 ranks

-Third Load Time Reduction:
46 Strength
Strength + Agility = 80
351 ranks

-Fourth Load Time Reduction:
56 Strength
Strength + Agility = 100
451 ranks

*Note: Numbers above are when the load time is reduced 100% of the time. Each reduction reduces load time by 1 second

Notable weapons

Light crossbow

Classified by load times:

Heavy crossbow

Ammunition

Standard bolts, which are cheap and act like it: Crossbow bolt
There are also rare, expensive bolts that make things explode:

The arrival of the Tinkering discipline has allowed players to craft bolts that are equal to or better than the old quads and pulzones

Guild-specific abilities

  • Rangers and Thieves can SNIPE with any bow-type ranged weapon, allowing them to attack while remaining hidden.
    Requirements: 40th circle.
  • Barbarians and Rangers can receive the load-from-hand time when loading from a quiver.
    Requirements: 30 in both Agility and Reflex


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