Empath - Heal All (script): Difference between revisions
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{{Script |
{{Script |
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|cat=Empath |
|cat=Empath |
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|fe=StormFront |
|fe=StormFront |
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|auth=[[User:Kashna|Kashna]] |
|auth=[[User:Kashna|Kashna]] |
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}} |
}} |
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==Basic Description== |
==Basic Description== |
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Designed for low-level empaths, this script will use [[Heal Wounds]] and [[Heal Scars]] to completely heal an [[Empath]] of wounds. It does so in a somewhat inefficient way, using the Health readout, then attempting to heal external wounds, external scars, then internal wounds, then internal scars for each body part encountered in that prompt. This is a healing script for young empaths who rely on HW and HS alone. It is set up to expect the use of cambrinth.<br> |
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==Using Your Cambrinth== |
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HealAll: checks health, calls out to HealAllSupport, informs you when you are clean from wounds |
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I’ve set up this script to provide you with two prompts each time that you run it:<br> |
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:<b>1. If using cambrinth, please tap your cambrinth item now. (If not, please type “none”.)</b><br> |
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:::*The script first glances to see if there's a matching cambrinth item in your hands at this point. If not, it will wait until it finds something with the name of one of the items within its list of matches. See Possible Desired Edits below if your personal cambrinth item is not recognized and the script hangs here.<br> |
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:::*Typing “none” will force the script to ignore these two prompts and dive into the healing process... unfortunately, the healing itself will be somewhat anemic, though. The base spells are only prepared for HW 4 and HS 6... it’ll get the job done, but rather slowly, to be sure! You’ll also receive error prompts from the system, but it won’t break the script, either.<br> |
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:<b>2 How much mana would you like to charge your cambrinth with? ( Answer must be in the form of “ # mana “. )</b><br> |
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:::*An answer of “ 5 mana “ will cause you to charge your cambrinth item for 5 mana for every single spellcast within the script for this run. Note: only accepts entries from 1-30 mana.<br> |
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:<b>3. You must respond to each of these prompts each time you run this script.</b><br> |
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:::* This can be automated if you like, however. See Possible Desired Edits below for details.<br><br> |
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==Possible Desired Edits== |
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HealAllSupport: heals the external wound, then external scar, then internal wound and resulting internal scar as well. Checks are built in so as to not waste too much mana - if there is no wound to heal, this script will skip over trying to heal the scar. As a result, you may need to manually heal body parts that had no wound and only scars later. |
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'''My Cambrinth Item Is Not Listed'''<br> |
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::I created a special match argument entitled “Yourcambrinth”. Replace all 4 instances of that phrase with the name of your cambrinth item.<br><br> |
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'''I Want The Script To Always Use The Same Cambrinth For The Same Mana'''<br> |
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Create two new lines of code within the script.<br> |
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:1. After the “tap” prompt<br> |
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:::*“ put Yourcambrinth” - replace that Yourcambrinth with the name of your cambrinth item.<br> |
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:2. After the “mana” prompt<br> |
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:::* just enter "5 mana “ ... or however much mana it is that you desire to charge it with.<br><br> |
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'''I Don’t Want To Use Cambrinth'''<br> |
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==How To Use These Scripts== |
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That’s easy enough! Just put the command “Put none” after the initial “tap” prompt, before all the match phrases.<br><br> |
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This is simple. Create two scripts and call the first one "HealAll" (no spaces!). The second script needs to be called "HealAllSupport". You will only ever call to "HealAll," the HealAllSupport script uses two variables (%1 %2) to accept input of body part and cast accordingly. As such, it is possible to use HealAllSupport on its own to be very specific to healing individual body parts should you choose, a simple ".HealAllSupport right arm" would do it... this is precisely the input that "HealAll" does when it detects a right arm wound. |
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'''I Want Different Base Mana Values For Each Spell'''<br> |
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'''Both scripts are necessary in order for this to function appropriately.''' |
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To change this you’ll need to go into the code and find the following lines of code<br> |
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'''... I just figured out how to do what's needed in order to merge these two scripts into one... coming soon! :-)''' |
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:1. put prep hw 5<br> |
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:2. put prep hs 7<br> |
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Note that these two lines of code are used twice each within the script (once to heal the external wound, once to heal the internal). Just change the number to the amount of mana that you desire to prepare the spell at.<br><br> |
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==Caveat== |
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This is a work in progress. I've noticed a few minor oddities as I've used it (one was "cast right leg leg", for instance). I've corrected all that I've come across, but there's certain to be one or two that I've missed! I will be refining the script over time and use... but I might need your feedback to make it happen! Use the [[Talk:Empath - Heal All (script)]] page to give it! :-) |
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<br><br> |
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Note: error in healing right leg injuries corrected on April 30th.<br><br> |
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==HealAll== |
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==Possible Desired Edits== |
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<pre> |
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If you want it to heal all scars regardless, edit HealAllSupport for the following: |
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#HealAll |
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# Variables in use in this script: |
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:"match HealInt is not injured" -- change "HealInt" to "HealExtScar" |
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# H = body PART healed (arm) |
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:"match BackToHealAll is not injured" -- change "BackToHealAll" to "HealIntScar" |
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# P = body PLACE healed (right) |
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# C = cambrinth used |
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# M = mana used to charge cambrinth |
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You may also want to change the amount of mana that you put into each spell. I used HW 4, and HS 7. If you would like to change these values, do so within the HealAllSupport script. It casts each spell twice (once external and once internal). |
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CambrinthCheck: |
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echo |
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echo ************************************************ |
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echo |
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echo Glancing for cambrinth now. |
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echo If using cambrinth, please tap or get your cambrinth. |
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echo If not using cambrinth, please type “none”. |
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echo |
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echo ************************************************ |
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echo |
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put glance |
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match Yourcambrinth yourcambrinth |
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match Medallion medallion |
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match Ring ring |
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match Earcuff earcuff |
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match Orb orb |
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match Choker choker |
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match Pendant pendant |
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match Shard shard |
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match Wristcuff wristcuff |
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match Wristband wristband |
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match Cube cube |
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match Anklet anklet |
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match Torque torque |
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match Sliver sliver |
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match Shaving shaving |
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match Scrap scrap |
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match Flake flake |
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match Earring earring |
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match Globe globe |
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match Dragon dragon |
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match Armband armband |
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match Hairpin hairpin |
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match Pin pin |
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match Chain chain |
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match Rose rose |
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match Rod rod |
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match Skull skull |
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match Marble marble |
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match Phoenix phoenix |
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match Dolphin dolphin |
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match Wren wren |
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match Bag bag |
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match Marble marble |
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match Cricket cricket |
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match Hip hip |
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match HealthCheck none |
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match HealthCheck None |
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matchwait |
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Yourcambrinth: |
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==HealAll== |
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setvariable C yourcambrinth |
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<pre> |
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goto CambrinthMana |
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#HealAll |
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CambrinthMana: |
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echo |
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echo ***************************************************** |
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echo |
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echo How much mana would you like to charge your cambrinth with? |
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echo ( Answer must be in the form of “ # mana “. ) |
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echo ( Current preps are HW-5 and HS-7) |
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echo |
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echo ***************************************************** |
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echo |
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match HealthCheck none |
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match HealthCheck None |
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match Cero 0 mana |
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match Uno 1 mana |
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match Dos 2 mana |
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match Tres 3 mana |
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match Cuatro 4 mana |
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match Cinco 5 mana |
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match Seis 6 mana |
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match Siete 7 mana |
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match Ocho 8 mana |
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match Nueve 9 mana |
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match Diez 10 mana |
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match Once 11 mana |
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match Doce 12 mana |
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match Trece 13 mana |
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match Catorce 14 mana |
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match Quince 15 mana |
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match Dieciseis 16 mana |
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match Diecisiete 17 mana |
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match Dieciocho 18 mana |
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match Diecinueve 19 mana |
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match Veinte 20 mana |
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match Veintiuno 21 mana |
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match Veintidos 22 mana |
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match Veintitres 23 mana |
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match Veinticuatro 24 mana |
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match Veinticinco 25 mana |
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match Veintiseis 26 mana |
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match Veintisiete 27 mana |
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match Veinteocho 28 mana |
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match Veintenueve 29 mana |
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match Treinta 30 mana |
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matchwait |
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HealthCheck: |
HealthCheck: |
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Line 56: | Line 176: | ||
Skin: |
Skin: |
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setvariable H skin |
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put .HealAllSupport skin |
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setvariable P |
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goto HealExt |
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Head: |
Head: |
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setvariable H head |
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put .HealAllSupport head |
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setvariable P |
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goto HealExt |
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REye: |
REye: |
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setvariable H right |
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put .HealAllSupport right eye |
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setvariable P eye |
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goto HealExt |
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LEye: |
LEye: |
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setvariable H left |
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put .HealAllSupport left eye |
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setvariable P eye |
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goto HealExt |
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Neck: |
Neck: |
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setvariable H neck |
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put .HealAllSupport neck |
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setvariable P |
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goto HealExt |
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RArm: |
RArm: |
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setvariable H right |
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put .HealAllSupport right arm |
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setvariable P arm |
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goto HealExt |
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Larm: |
Larm: |
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setvariable H left |
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put .HealAllSupport left arm |
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setvariable P arm |
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goto HealExt |
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RHand: |
RHand: |
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setvariable H right |
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put .HealAllSupport right hand |
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setvariable P hand |
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goto HealExt |
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LHand: |
LHand: |
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setvariable H left |
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put .HealAllSupport left hand |
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setvariable P hand |
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goto HealExt |
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Chest: |
Chest: |
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setvariable H chest |
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setvariable P |
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goto HealExt |
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Back: |
Back: |
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setvariable H back |
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put .HealAllSupport back |
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setvariable P |
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goto HealExt |
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Abdomen: |
Abdomen: |
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setvariable H abdomen |
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setvariable P |
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goto HealExt |
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RLeg: |
RLeg: |
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setvariable H right |
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put .HealAllSupport right leg |
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setvariable P leg |
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goto HealExt |
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LLeg: |
LLeg: |
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setvariable H left |
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put .HealAllSupport left leg |
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setvariable P leg |
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goto HealExt |
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Done: |
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echo |
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echo ****************** |
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echo |
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echo *** All clean! *** |
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echo |
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echo ****************** |
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echo |
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</pre> |
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==HealAllSupport== |
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<pre> |
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#HealAllSupport |
#HealAllSupport |
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HealExt: |
HealExt: |
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put prep hw |
put prep hw 5 |
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put charge my %C %M |
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waitfor You feel fully prepared |
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waitfor Roundtime |
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put cast %1 %2 ext |
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pause 1 |
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put invoke my %C |
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pause 12 |
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put cast %H %P |
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match HealExt better |
match HealExt better |
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match HealExt improved |
match HealExt improved |
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match HealExtScar healed |
match HealExtScar healed |
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match |
match HealExtScar is not injured |
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matchwait |
matchwait |
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HealExtScar: |
HealExtScar: |
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put prep hs 7 |
put prep hs 7 |
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put charge my %C %M |
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waitfor You feel fully prepared |
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waitfor Roundtime |
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put cast %1 %2 ext |
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pause 1 |
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put invoke my %C |
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pause 12 |
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put cast %H %P |
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match HealExtScar better |
match HealExtScar better |
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match HealExtScar improved |
match HealExtScar improved |
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match HealInt is not injured |
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match HealInt healed |
match HealInt healed |
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match HealInt is not injured |
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matchwait |
matchwait |
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HealInt: |
HealInt: |
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put prep hw |
put prep hw 5 |
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put charge my %C %M |
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waitfor You feel fully prepared |
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waitfor Roundtime |
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put cast %1 %2 int |
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pause 1 |
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put invoke my %C |
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pause 12 |
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put cast %H %P int |
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match HealInt better |
match HealInt better |
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match HealInt improved |
match HealInt improved |
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match HealIntScar healed |
match HealIntScar healed |
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match |
match HealIntScar is not injured |
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matchwait |
matchwait |
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HealIntScar: |
HealIntScar: |
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put prep hs 7 |
put prep hs 7 |
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put charge my %C %M |
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waitfor You feel fully prepared |
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waitfor Roundtime |
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put cast %1 %2 int |
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pause 1 |
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put invoke my %C |
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pause 12 |
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put cast %H %P int |
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match HealIntScar better |
match HealIntScar better |
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match HealIntScar improved |
match HealIntScar improved |
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match |
match HealthCheck is not injured |
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match |
match HealthCheck healed |
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matchwait |
matchwait |
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Done: |
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BackToHealAll: |
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echo |
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put .HealAll |
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echo ****************** |
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echo |
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echo *** All clean! *** |
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echo |
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echo ****************** |
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echo |
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Exit |
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Medallion: |
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setvariable C medallion |
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goto CambrinthMana |
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Ring: |
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setvariable C ring |
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goto CambrinthMana |
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Earcuff: |
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setvariable C earcuff |
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goto CambrinthMana |
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Orb: |
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setvariable C orb |
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goto CambrinthMana |
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Choker: |
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setvariable C choker |
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goto CambrinthMana |
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Pendant: |
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setvariable C pendant |
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goto CambrinthMana |
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Shard: |
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setvariable C shard |
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goto CambrinthMana |
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Wristcuff: |
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setvariable C wristcuff |
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goto CambrinthMana |
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Wristband: |
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setvariable C wristband |
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goto CambrinthMana |
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Cube: |
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setvariable C cube |
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goto CambrinthMana |
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Anklet: |
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setvariable C anklet |
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goto CambrinthMana |
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Torque: |
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setvariable C torque |
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goto CambrinthMana |
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Sliver: |
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setvariable C sliver |
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goto CambrinthMana |
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Shaving: |
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setvariable C shaving |
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goto CambrinthMana |
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Scrap: |
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setvariable C scrap |
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goto CambrinthMana |
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Flake: |
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setvariable C flake |
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goto CambrinthMana |
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Earring: |
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setvariable C earring |
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goto CambrinthMana |
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Globe: |
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setvariable C globe |
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goto CambrinthMana |
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Dragon: |
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setvariable C dragon |
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goto CambrinthMana |
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Cricket: |
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setvariable C cricket |
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goto CambrinthMana |
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Armband: |
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setvariable C armband |
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goto CambrinthMana |
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Hairpin: |
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setvariable C hairpin |
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goto CambrinthMana |
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Pin: |
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setvariable C pin |
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goto CambrinthMana |
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Chain: |
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setvariable C chain |
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goto CambrinthMana |
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Rose: |
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setvariable C rose |
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goto CambrinthMana |
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Hip: |
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setvariable C hip |
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goto CambrinthMana |
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Rod: |
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setvariable C rod |
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goto CambrinthMana |
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Skull: |
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setvariable C skull |
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goto CambrinthMana |
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Marble: |
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setvariable C marble |
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goto CambrinthMana |
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Phoenix: |
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setvariable C phoenix |
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goto CambrinthMana |
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Dolphin: |
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setvariable C dolphin |
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goto CambrinthMana |
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Wren: |
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setvariable C wren |
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goto CambrinthMana |
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Bag: |
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setvariable C bag |
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goto CambrinthMana |
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Cero: |
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setvariable M 0 |
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goto HealthCheck |
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Uno: |
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setvariable M 1 |
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goto HealthCheck |
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Dos: |
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setvariable M 2 |
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goto HealthCheck |
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Tres: |
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setvariable M 3 |
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goto HealthCheck |
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Cuatro: |
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setvariable M 4 |
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goto HealthCheck |
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Cinco: |
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setvariable M 5 |
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goto HealthCheck |
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Seis: |
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setvariable M 6 |
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goto HealthCheck |
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Siete: |
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setvariable M 7 |
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goto HealthCheck |
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Ocho: |
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setvariable M 8 |
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goto HealthCheck |
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Nueve: |
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setvariable M 9 |
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goto HealthCheck |
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Diez: |
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setvariable M 10 |
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goto HealthCheck |
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Once: |
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setvariable M 11 |
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goto HealthCheck |
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Doce: |
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setvariable M 12 |
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goto HealthCheck |
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Trece: |
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setvariable M 13 |
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goto HealthCheck |
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Catorce: |
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setvariable M 14 |
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goto HealthCheck |
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Quince: |
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setvariable M 15 |
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goto HealthCheck |
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Dieciseis: |
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setvariable M 16 |
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goto HealthCheck |
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Diecisiete: |
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setvariable M 17 |
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goto HealthCheck |
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Dieciocho: |
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setvariable M 18 |
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goto HealthCheck |
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Diecinueve: |
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setvariable M 19 |
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goto HealthCheck |
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Veinte: |
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setvariable M 20 |
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goto HealthCheck |
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Veintiuno: |
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setvariable M 21 |
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goto HealthCheck |
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Veintidos: |
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setvariable M 22 |
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goto HealthCheck |
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Veintitres: |
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setvariable M 23 |
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goto HealthCheck |
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Veinticuatro: |
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setvariable M 24 |
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goto HealthCheck |
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Veinticinco: |
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setvariable M 25 |
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goto HealthCheck |
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Veintiseis: |
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setvariable M 26 |
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goto HealthCheck |
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Veintisiete: |
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setvariable M 27 |
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goto HealthCheck |
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Veinteocho: |
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setvariable M 28 |
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goto HealthCheck |
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Veintenueve: |
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setvariable M 29 |
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goto HealthCheck |
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Treinta: |
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setvariable M 30 |
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goto HealthCheck |
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</pre> |
</pre> |
Latest revision as of 19:16, 23 May 2016
Empath - Heal All (script) | |
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Category | Empath |
Front-end | StormFront |
Author | Kashna |
Basic Description
Designed for low-level empaths, this script will use Heal Wounds and Heal Scars to completely heal an Empath of wounds. It does so in a somewhat inefficient way, using the Health readout, then attempting to heal external wounds, external scars, then internal wounds, then internal scars for each body part encountered in that prompt. This is a healing script for young empaths who rely on HW and HS alone. It is set up to expect the use of cambrinth.
Using Your Cambrinth
I’ve set up this script to provide you with two prompts each time that you run it:
- 1. If using cambrinth, please tap your cambrinth item now. (If not, please type “none”.)
- The script first glances to see if there's a matching cambrinth item in your hands at this point. If not, it will wait until it finds something with the name of one of the items within its list of matches. See Possible Desired Edits below if your personal cambrinth item is not recognized and the script hangs here.
- Typing “none” will force the script to ignore these two prompts and dive into the healing process... unfortunately, the healing itself will be somewhat anemic, though. The base spells are only prepared for HW 4 and HS 6... it’ll get the job done, but rather slowly, to be sure! You’ll also receive error prompts from the system, but it won’t break the script, either.
- The script first glances to see if there's a matching cambrinth item in your hands at this point. If not, it will wait until it finds something with the name of one of the items within its list of matches. See Possible Desired Edits below if your personal cambrinth item is not recognized and the script hangs here.
- 2 How much mana would you like to charge your cambrinth with? ( Answer must be in the form of “ # mana “. )
- An answer of “ 5 mana “ will cause you to charge your cambrinth item for 5 mana for every single spellcast within the script for this run. Note: only accepts entries from 1-30 mana.
- An answer of “ 5 mana “ will cause you to charge your cambrinth item for 5 mana for every single spellcast within the script for this run. Note: only accepts entries from 1-30 mana.
- 3. You must respond to each of these prompts each time you run this script.
- This can be automated if you like, however. See Possible Desired Edits below for details.
- This can be automated if you like, however. See Possible Desired Edits below for details.
Possible Desired Edits
My Cambrinth Item Is Not Listed
- I created a special match argument entitled “Yourcambrinth”. Replace all 4 instances of that phrase with the name of your cambrinth item.
- I created a special match argument entitled “Yourcambrinth”. Replace all 4 instances of that phrase with the name of your cambrinth item.
I Want The Script To Always Use The Same Cambrinth For The Same Mana
Create two new lines of code within the script.
- 1. After the “tap” prompt
- “ put Yourcambrinth” - replace that Yourcambrinth with the name of your cambrinth item.
- “ put Yourcambrinth” - replace that Yourcambrinth with the name of your cambrinth item.
- 2. After the “mana” prompt
- just enter "5 mana “ ... or however much mana it is that you desire to charge it with.
- just enter "5 mana “ ... or however much mana it is that you desire to charge it with.
I Don’t Want To Use Cambrinth
That’s easy enough! Just put the command “Put none” after the initial “tap” prompt, before all the match phrases.
I Want Different Base Mana Values For Each Spell
To change this you’ll need to go into the code and find the following lines of code
- 1. put prep hw 5
- 2. put prep hs 7
Note that these two lines of code are used twice each within the script (once to heal the external wound, once to heal the internal). Just change the number to the amount of mana that you desire to prepare the spell at.
Caveat
This is a work in progress. I've noticed a few minor oddities as I've used it (one was "cast right leg leg", for instance). I've corrected all that I've come across, but there's certain to be one or two that I've missed! I will be refining the script over time and use... but I might need your feedback to make it happen! Use the Talk:Empath - Heal All (script) page to give it! :-)
Note: error in healing right leg injuries corrected on April 30th.
HealAll
#HealAll # Variables in use in this script: # H = body PART healed (arm) # P = body PLACE healed (right) # C = cambrinth used # M = mana used to charge cambrinth CambrinthCheck: echo echo ************************************************ echo echo Glancing for cambrinth now. echo If using cambrinth, please tap or get your cambrinth. echo If not using cambrinth, please type “none”. echo echo ************************************************ echo put glance match Yourcambrinth yourcambrinth match Medallion medallion match Ring ring match Earcuff earcuff match Orb orb match Choker choker match Pendant pendant match Shard shard match Wristcuff wristcuff match Wristband wristband match Cube cube match Anklet anklet match Torque torque match Sliver sliver match Shaving shaving match Scrap scrap match Flake flake match Earring earring match Globe globe match Dragon dragon match Armband armband match Hairpin hairpin match Pin pin match Chain chain match Rose rose match Rod rod match Skull skull match Marble marble match Phoenix phoenix match Dolphin dolphin match Wren wren match Bag bag match Marble marble match Cricket cricket match Hip hip match HealthCheck none match HealthCheck None matchwait Yourcambrinth: setvariable C yourcambrinth goto CambrinthMana CambrinthMana: echo echo ***************************************************** echo echo How much mana would you like to charge your cambrinth with? echo ( Answer must be in the form of “ # mana “. ) echo ( Current preps are HW-5 and HS-7) echo echo ***************************************************** echo match HealthCheck none match HealthCheck None match Cero 0 mana match Uno 1 mana match Dos 2 mana match Tres 3 mana match Cuatro 4 mana match Cinco 5 mana match Seis 6 mana match Siete 7 mana match Ocho 8 mana match Nueve 9 mana match Diez 10 mana match Once 11 mana match Doce 12 mana match Trece 13 mana match Catorce 14 mana match Quince 15 mana match Dieciseis 16 mana match Diecisiete 17 mana match Dieciocho 18 mana match Diecinueve 19 mana match Veinte 20 mana match Veintiuno 21 mana match Veintidos 22 mana match Veintitres 23 mana match Veinticuatro 24 mana match Veinticinco 25 mana match Veintiseis 26 mana match Veintisiete 27 mana match Veinteocho 28 mana match Veintenueve 29 mana match Treinta 30 mana matchwait HealthCheck: put health match Skin paralysis of the entire match Skin difficulty controlling match Skin some severe twitching match Skin some minor twitching match Skin to the skin match Head head match REye right eye match LEye left eye match Neck neck match RArm right arm match LArm left arm match RHand right hand match LHand left hand match Chest chest match Back back match Abdomen abdomen match RLeg right leg match LLeg left leg match Done You have no significant matchwait Skin: setvariable H skin setvariable P goto HealExt Head: setvariable H head setvariable P goto HealExt REye: setvariable H right setvariable P eye goto HealExt LEye: setvariable H left setvariable P eye goto HealExt Neck: setvariable H neck setvariable P goto HealExt RArm: setvariable H right setvariable P arm goto HealExt Larm: setvariable H left setvariable P arm goto HealExt RHand: setvariable H right setvariable P hand goto HealExt LHand: setvariable H left setvariable P hand goto HealExt Chest: setvariable H chest setvariable P goto HealExt Back: setvariable H back setvariable P goto HealExt Abdomen: setvariable H abdomen setvariable P goto HealExt RLeg: setvariable H right setvariable P leg goto HealExt LLeg: setvariable H left setvariable P leg goto HealExt #HealAllSupport HealExt: put prep hw 5 put charge my %C %M waitfor Roundtime pause 1 put invoke my %C pause 12 put cast %H %P match HealExt better match HealExt improved match HealExtScar healed match HealExtScar is not injured matchwait HealExtScar: put prep hs 7 put charge my %C %M waitfor Roundtime pause 1 put invoke my %C pause 12 put cast %H %P match HealExtScar better match HealExtScar improved match HealInt is not injured match HealInt healed matchwait HealInt: put prep hw 5 put charge my %C %M waitfor Roundtime pause 1 put invoke my %C pause 12 put cast %H %P int match HealInt better match HealInt improved match HealIntScar healed match HealIntScar is not injured matchwait HealIntScar: put prep hs 7 put charge my %C %M waitfor Roundtime pause 1 put invoke my %C pause 12 put cast %H %P int match HealIntScar better match HealIntScar improved match HealthCheck is not injured match HealthCheck healed matchwait Done: echo echo ****************** echo echo *** All clean! *** echo echo ****************** echo Exit Medallion: setvariable C medallion goto CambrinthMana Ring: setvariable C ring goto CambrinthMana Earcuff: setvariable C earcuff goto CambrinthMana Orb: setvariable C orb goto CambrinthMana Choker: setvariable C choker goto CambrinthMana Pendant: setvariable C pendant goto CambrinthMana Shard: setvariable C shard goto CambrinthMana Wristcuff: setvariable C wristcuff goto CambrinthMana Wristband: setvariable C wristband goto CambrinthMana Cube: setvariable C cube goto CambrinthMana Anklet: setvariable C anklet goto CambrinthMana Torque: setvariable C torque goto CambrinthMana Sliver: setvariable C sliver goto CambrinthMana Shaving: setvariable C shaving goto CambrinthMana Scrap: setvariable C scrap goto CambrinthMana Flake: setvariable C flake goto CambrinthMana Earring: setvariable C earring goto CambrinthMana Globe: setvariable C globe goto CambrinthMana Dragon: setvariable C dragon goto CambrinthMana Cricket: setvariable C cricket goto CambrinthMana Armband: setvariable C armband goto CambrinthMana Hairpin: setvariable C hairpin goto CambrinthMana Pin: setvariable C pin goto CambrinthMana Chain: setvariable C chain goto CambrinthMana Rose: setvariable C rose goto CambrinthMana Hip: setvariable C hip goto CambrinthMana Rod: setvariable C rod goto CambrinthMana Skull: setvariable C skull goto CambrinthMana Marble: setvariable C marble goto CambrinthMana Phoenix: setvariable C phoenix goto CambrinthMana Dolphin: setvariable C dolphin goto CambrinthMana Wren: setvariable C wren goto CambrinthMana Bag: setvariable C bag goto CambrinthMana Cero: setvariable M 0 goto HealthCheck Uno: setvariable M 1 goto HealthCheck Dos: setvariable M 2 goto HealthCheck Tres: setvariable M 3 goto HealthCheck Cuatro: setvariable M 4 goto HealthCheck Cinco: setvariable M 5 goto HealthCheck Seis: setvariable M 6 goto HealthCheck Siete: setvariable M 7 goto HealthCheck Ocho: setvariable M 8 goto HealthCheck Nueve: setvariable M 9 goto HealthCheck Diez: setvariable M 10 goto HealthCheck Once: setvariable M 11 goto HealthCheck Doce: setvariable M 12 goto HealthCheck Trece: setvariable M 13 goto HealthCheck Catorce: setvariable M 14 goto HealthCheck Quince: setvariable M 15 goto HealthCheck Dieciseis: setvariable M 16 goto HealthCheck Diecisiete: setvariable M 17 goto HealthCheck Dieciocho: setvariable M 18 goto HealthCheck Diecinueve: setvariable M 19 goto HealthCheck Veinte: setvariable M 20 goto HealthCheck Veintiuno: setvariable M 21 goto HealthCheck Veintidos: setvariable M 22 goto HealthCheck Veintitres: setvariable M 23 goto HealthCheck Veinticuatro: setvariable M 24 goto HealthCheck Veinticinco: setvariable M 25 goto HealthCheck Veintiseis: setvariable M 26 goto HealthCheck Veintisiete: setvariable M 27 goto HealthCheck Veinteocho: setvariable M 28 goto HealthCheck Veintenueve: setvariable M 29 goto HealthCheck Treinta: setvariable M 30 goto HealthCheck