SimpleMining (script): Difference between revisions
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(Created page with "{{Script |cat=training |fe=StormFront,Genie |auth=Lethan }} This script mines out everything in the room before stopping. Easy to set up and ready to go. Not that it takes ...") |
m (added category of "Forging", due to strong relationship between Forging and Mining) |
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{{Script |
{{Script |
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|cat=training |
|cat=training, Forging |
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|fe= |
|fe=Genie |
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|auth=Lethan |
|auth=Lethan |
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}} |
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Latest revision as of 12:39, 23 May 2016
SimpleMining (script) | |
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Category | training,Forging |
Front-end | Genie |
Author | Lethan |
This script mines out everything in the room before stopping. Easy to set up and ready to go.
Not that it takes EVERY kind of metal in the room, not only the rare one.
NOTE : This script can still blow up dangers... it seems that genie does not always recieve or DR does not always sends the danger warning message...
#First tool is when you start mining. Second is after you discover a metal vein var firstTool pick var secondTool shovel #Container for the ore var oreContainer bag var toolContainer knap ##Do not edit those, for internal use only var toolUsed %firstTool var switchTool 0 var danger 0 counter set 0 action var danger 1 when (A bitter smell seeps into the air.|The ground rumbles ominously.|The floor shudders briefly, causing pebbles and bits of stone to cascade to the ground.|Unfortunately, you are unable to find any way around the instability in the geology.|continued mining will be somewhat dangerous) action send 1 put $1 in my %oreContainer when (nugget|shard|fragment|tear) (are visible on the ground|falls to the ground) action var switchTool 1 when SWITCHTOOL send prospect danger waitfor Roundtime send prospect careful waitforre (Roundtime|no additional resources) send stow right send stow left send get my %firstTool in my %toolContainer Loop: if %danger = 1 then goto Danger counter add 1 if %c = 10 then gosub Prospect if %switchTool = 1 then gosub Switch send 1 mine match Loop Roundtime match FoundMetal faint glimmer of metal beneath! matchwait FoundMetal: send 1 put %firstTool in my %toolContainer send get my %secondTool in my %toolContainer var toolUsed %secondTool goto Loop Prospect: counter set 0 pause 2 send 1 prospect match Loop mined here. match End Roundtime matchwait Switch: var switchTool 0 if %toolUsed = %firstTool then { send 1 put %firstTool in my %toolContainer send get my %secondTool in my %toolContainer var toolUsed %secondTool } else { send 1 put %secondTool in my %toolContainer send get my %firstTool in my %toolContainer var toolUsed %firstTool } return Danger: var danger 0 send pros danger waitfor Roundtime goto Prospect End: echo ################################# echo All mineral mined! echo #################################