Telekinetic Storm: Difference between revisions
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Revision as of 03:15, 9 August 2015
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Abbreviation: | TKS | |
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Prerequisites: | Circle 10 and Telekinetic Throw | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted, multistrike, area of effect | |
Difficulty: | advanced | |
Prep (min/max): | 25 / 105 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Telekinetic Storm spell is a major refiguring of the Telekinetic Throw pattern. Where the earlier spell can throw many objects at a single point, the storm pattern throws many objects across a larger area. It's not as potentially destructive to an individual as the throw is, but you can catch multiple targets at once.
This is an area targeted spell, which must be TARGETed at the area around you before you cast it. This spell does puncture, impact, and slice damage. It affects yourself, other adventurers, and hostile creatures. It requires a minimum of twenty-five mana streams, and can expand to a maximum of one hundred five mana streams woven into it. To begin to be able to cast this spell, you will need to reach the rank of an experienced practitioner. By the time you have mastered this spell, you will be ranked as a master in your abilities as a caster. It requires the Targeted Magic skill to cast effectively. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Multi-strike AoE piercing and either impact, cold, or fire damage | |
Example Messaging: | You gesture.
You contribute your harnessed streams to increase the pattern's potential. | |
Devices/Tattoos: | Spiraled inkpot, Swirling inkpot |
Notes
- Telekinetically throws objects at all targets in the area.
- Will hit all targets included by your chosen TARGET syntax up to the cap of 6 creatures.
- At minimum prep each target will be hit once. More mana will increase the number of strikes per target up to a cap of 3 per target.[1]
- Object priority is active Moonblade slivers followed by objects on the ground.
- Weight and speed of an item no longer causes spell to fail, but still impacts messaging. I.e. any objects can now be used.
- Does varied damage based on what item is thrown.
- Random objects and Katamba slivers: Piercing + Impact damage.
- Xibar slivers: Piercing + Cold damage.
- Yavash slivers: Piercing + Fire damage.