Skeletal sailor: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
[[category:Qi Creatures]] |
|||
{{stub}} |
|||
[[category:Ratha Creatures]] |
|||
The path from the [[Reshalia Trade Road]] down to the lighthouse requires at least 100 ranks in [[Climbing skill]] and has several spots of [[roundtime]]. |
|||
__NOTOC__ |
__NOTOC__ |
||
{{Critter at a Glance | |
{{Critter at a Glance | |
||
Critter Name = Skeletal Sailor | |
Critter Name = Skeletal Sailor | |
||
Image File = SkeletalSailor.jpg| |
Image File = SkeletalSailor.jpg| |
||
Skinnable = | |
Skinnable = No | |
||
Has Coins = | |
Has Coins = Yes | |
||
Has Gems = | |
Has Gems = Yes | |
||
Has Boxes = | |
Has Boxes = Yes | |
||
Evil = | |
Evil = Yes | |
||
Corporeal = | |
Corporeal = No| |
||
BackStabbable = | |
BackStabbable = Yes| |
||
Casts Spells = | |
Casts Spells = No | |
||
Attack Range = | |
Attack Range = Melee| |
||
Stealthy = | |
Stealthy = No | |
||
Special = | |
Special = Yes | |
||
Poison = | |
Poison = No | |
||
MapList = [[RanikMap92|Undead in Ratha, Map 92]] | |
MapList = [[RanikMap92|Undead in Ratha, Map 92]] | |
||
}}==Description== |
}}==Description== |
||
The skeletal sailor's seaweed-draped frame glows with an unholy light giving it an appearance of extraordinary power. Moving with a grace and speed that belies its current physical state, its empty eyes shine with a brilliant green luminescence. The briny vestments writhe occasionally, reaching out to search the surrounding area of their own accord. |
|||
==In Depth== |
==In Depth== |
||
| ⚫ | |||
{| style="float: right;" |
|||
|- |
|||
|{{Critter Skin | |
|||
Skin Name = | |
|||
Skin Type = | |
|||
Weight = | |
|||
Tannable = | |
|||
NumPieces = | |
|||
Crushable = | |
|||
RequiredRanks = | |
|||
MaxVal = | |
|||
MaxArranged = | |
|||
}} |
|||
|- |
|||
| ⚫ | |||
Manipulated = | |
Manipulated = | |
||
InitCost = | |
InitCost = | |
||
| Line 45: | Line 32: | ||
InitCost5 = | |
InitCost5 = | |
||
}} |
}} |
||
===Special Attacks=== |
|||
|} |
|||
*The Skeletal Sailor can catch you with webbing and then take you into a cell beneath the lighthouse. In that cell you must disarm and pick the lock to get out. |
|||
*If the Skeletal Sailor causes a bleeding wound it will immediately become infected. |
|||
===Inventory/Loot=== |
|||
[[Category:Bestiary]] |
|||
*a salt-stained shield |
|||
*a seaweed shroud |
|||
*a barnacle encrusted scimitar. |
|||
Revision as of 18:58, 26 October 2007
The path from the Reshalia Trade Road down to the lighthouse requires at least 100 ranks in Climbing skill and has several spots of roundtime.
| This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
| Warning: Creature information missing! | |||||||
| Skeletal Sailor | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Skill Cap | ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0. | ||||||
| Skinnable | No | ||||||
| Has Coins | Yes | ||||||
| Has Gems | Yes | ||||||
| Has Boxes | Yes | ||||||
| Evil / Undead | Yes | ||||||
| Corporeal | No | ||||||
| Stealth Attack | Back Stab | ||||||
| Casts Spells | No | ||||||
| Attack Range | Melee"-melee" can not be assigned to a declared number type with value 1. | ||||||
| Stealthy | No | ||||||
| Special Attacks | Yes | ||||||
| Located: | |||||||
Description
The skeletal sailor's seaweed-draped frame glows with an unholy light giving it an appearance of extraordinary power. Moving with a grace and speed that belies its current physical state, its empty eyes shine with a brilliant green luminescence. The briny vestments writhe occasionally, reaching out to search the surrounding area of their own accord.
In Depth
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Information missing from Manipulation section
- Please see Category:Incomplete articles for more articles that are incomplete.
| Manipulation | |
| Manipulatable | Unknown |
Special Attacks
- The Skeletal Sailor can catch you with webbing and then take you into a cell beneath the lighthouse. In that cell you must disarm and pick the lock to get out.
- If the Skeletal Sailor causes a bleeding wound it will immediately become infected.
Inventory/Loot
- a salt-stained shield
- a seaweed shroud
- a barnacle encrusted scimitar.
Categories:
- Qi Creatures
- Ratha Creatures
- Articles for Conversion
- Articles That Are Incomplete
- Bestiary
- Non-Skinnable Creatures
- Creatures With Coins
- Creatures With Gems
- Creatures With Boxes
- Non-Corporeal Creatures
- Evil Non-Corporeal Creatures
- Evil Creatures
- BackStabbable Creatures
- Non-Spellcasting Creatures
- Melee Range-Attacking Creatures
- Creatures With Special Attacks
- Incomplete articles