Sprout (2.0): Difference between revisions

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(Sprout is no longer just on Premium preview, but has been released and is available for anyone to learn that meets the requirements.)
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*When cast on an herb, the boost lasts roughly 25 minutes.
*When cast on an herb, the boost lasts roughly 25 minutes.
*When cast on yourself, the boost to foraging for herbs lasts between 10 and 12 minutes.
*When cast on yourself, the boost to foraging for herbs lasts between 10 and 12 minutes.

[[Category:Second Tier Spells]]

Revision as of 13:48, 12 April 2008


Empath thumb.jpgEmpathGuild


Sprout
Abbreviation: Unknown
Prerequisites: Refresh
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / 55
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, healing herb
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Sprout spell has two uses. When cast on oneself, the spell aids the caster in foraging for healing herbs. When cast on a healing herb, the spell will boost the potency of the herb.
Effect: Unknown
Example Messaging: You reach out with your magical senses and feel more capable of finding healing herbs.

You focus your magical senses on some hulnik grass and imbue it with added potency.

Devices/Tattoos: No devices or tattoos documented.

Notes:

  • When cast on an herb, the boost lasts roughly 25 minutes.
  • When cast on yourself, the boost to foraging for herbs lasts between 10 and 12 minutes.