Awaken Forest (2.0): Difference between revisions

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{{spell
{{OSpell
|name=Awaken Forest
|name=Awaken Forest
|abbrev=AF
|abbrev= AF
|prereqs= [[Compost (2.0)]], [[Branch Break (2.0)]]
|guild=Ranger
|spellbook=Nature Manipulation
|prereqs=[[Branch Break]], 30th Circle
|minprep=10
|minprep=10
|castcap=50+
|castcap=57
|validtarget=N/A
|validtarget= N/A
|desc=The forces of nature are intimidating, neutral, and powerful. If roused by one with the proper knowledge, they will manifest themselves as a physical entity and rise up to battle anyone and anything nearby.
|desc=The forces of nature are intimidating, neutral, and powerful. If roused by one with the proper knowledge, they will manifest themselves as a physical entity and rise up to battle anyone and anything nearby.
|messaging=See spawn forms below.
|magictype=Life
|guild=Ranger
|spelltype=
|spellbook= Nature Manipulation
|spelltype= Utility
|target= no
|held= no
|scroll= no
|planned= no
|tier=third
}}
}}

==Notes==
==Notes==
Creates a spawn-type critter in the room, skills based on the caster's? Type of spawn depends on the terrain of the room (leafy spawn, stony spawn, etc). Very short duration, even at high mana.
*Creates a spawn-type critter in the room
*Spawn's skills based on the caster's skills.

*Type of spawn depends on the terrain of the room.
Awaken Forest is an advanced and extremely dangerous spell. Never cast it in a civilized area, be very careful about casting it even in the wilds, and under no circumstances EVER cast it at night!
*Max duration is 4 minutes.

*The matrix must dissipate before you can recast the spawn
<!--
*The more powerful the spawn you cast the longer the matrix takes to decay.

**You sense that Nature will take less than a minute to recover from the effects of a recent Awaken Forest spell cast here.
>l spawn
*;Spawn from this spell are NOT constructs. Attacking them as an [[Empath]] WILL result in Empathic [[Shock]].

The forest spawn is a mass of pine saplings, vines and soil woven into a vaguely humanoid form and crowned with a mane of leaves. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather large, sharpened pine limb in its grip.


You see a forest spawn.
The forest spawn is in good shape.
It is wearing nothing!
It is carrying a sharpened pine limb.





==Forms==
>desc spawn
===Forest===
The forest spawn is a mass of pine saplings, vines and soil woven into a vaguely humanoid form and crowned with a mane of leaves. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather large, sharpened pine limb in its grip.<br />
The vines and leaves composing the forest spawn slowly unravel and recede into the forest.<br />


===Water===
The forest spawn is a mass of pine saplings, vines and soil woven into a vaguely humanoid form and crowned with a mane of leaves. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence.
A leaf-green wave of light ripples outward from you. The vegetation within the water awakens and stirs in response to your call. Strands of kelp, small shells and sand compact together, coalescing into a humanoid spawn that rises from the water and readies itself for battle.<br />
The water spawn is a mass of sand and small shells compacted into a vaguely humanoid form and crowned with a mane of wild green kelp. A leaf-green glow seeps from creases in the compacted form and though eyeless, the creature surveys the area with an air of intelligence. It is holding a sharp pointy shell in its grip.<br />
The kelp and sand composing the water spawn slowly recede back into the water.<br />


===Grassy===
You see a forest spawn.
A leaf-green wave of light ripples outward from you. The surrounding vegetation awakens and stirs in response to your call. Tall grasses and clods of soil weave together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.<br />
The forest spawn has a crushed skull with horrendous wounds.
The grassy spawn is a mass of thick grasses, sedge and soil woven into a vaguely humanoid form and crowned with a mane of tangled creepers. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather pointy stick in its grip.<br />
The forest spawn is bleeding with slight bruising in the head and profusely from the head.
The sedge and soil composing the grassy spawn slowly unravel and recede back into the grassland.<br />
It is wearing nothing!
It is carrying a sharpened pine limb.


===Stony===
A leaf-green wave of light ripples outward from you. The surrounding earth awakens and stirs in response to your call. Lichen-patched rocks and stones stack one atop another, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.<br />
The stony spawn is a mass of lichen-patched rocks, soil, and small stones stacked into a vaguely humanoid form and crowned with a close-cropped mane of moss. A leaf-green glow seeps from the spaces between the rocks and though eyeless, the creature surveys the area with an air of intelligence. It is holding a sharp rock in its grip.<br />
The lichen and stones composing the stony spawn slowly recede back into the earth.<br />


===Harvest===
The forest spawn is unusual and not quite like anything you have ever set eyes on. You're not sure just what to make of it.
A leaf-green wave of light ripples outward from you. The surrounding crops awaken and stir in response to your call. Tall stalks and clods of soil weave together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.<br />
The harvest spawn is a mass of tall stalks, food crops and soil woven into a vaguely humanoid form and crowned with a mane of tangled weeds. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather pointy stick in its grip.<br />
The tall stalks and clods of soil composing the harvest spawn slowly unravel and recede back into the farmlands.


===Slimy===
-->
You gesture.
A leaf-green wave of light ripples outward from you. The surrounding earth awakens and stirs in response to your call. Slime molds and clods of stony soil compact together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.<br />
The slimy spawn is a mass of slime molds, soil and stones compacted into a vaguely humanoid form and crowned with a mane of pale, spidery roots. A leaf-green glow seeps from creases in the compacted form and though eyeless, the creatures surveys the area with an air of intelligence. It is holding a rather sharp stone in its grip.<br />

Latest revision as of 04:42, 25 September 2014

Ranger thumb.jpgRanger Guild
Awaken Forest
Abbreviation: AF
Prerequisites: Compost (2.0), Branch Break (2.0)
Minimum Prep: 10
Casting Cap: 57
Valid Spell Target: N/A
Description: The forces of nature are intimidating, neutral, and powerful. If roused by one with the proper knowledge, they will manifest themselves as a physical entity and rise up to battle anyone and anything nearby.
Example Messaging: See spawn forms below.


Notes

  • Creates a spawn-type critter in the room
  • Spawn's skills based on the caster's skills.
  • Type of spawn depends on the terrain of the room.
  • Max duration is 4 minutes.
  • The matrix must dissipate before you can recast the spawn
  • The more powerful the spawn you cast the longer the matrix takes to decay.
    • You sense that Nature will take less than a minute to recover from the effects of a recent Awaken Forest spell cast here.
    Spawn from this spell are NOT constructs. Attacking them as an Empath WILL result in Empathic Shock.


Forms

Forest

The forest spawn is a mass of pine saplings, vines and soil woven into a vaguely humanoid form and crowned with a mane of leaves. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather large, sharpened pine limb in its grip.
The vines and leaves composing the forest spawn slowly unravel and recede into the forest.

Water

A leaf-green wave of light ripples outward from you. The vegetation within the water awakens and stirs in response to your call. Strands of kelp, small shells and sand compact together, coalescing into a humanoid spawn that rises from the water and readies itself for battle.
The water spawn is a mass of sand and small shells compacted into a vaguely humanoid form and crowned with a mane of wild green kelp. A leaf-green glow seeps from creases in the compacted form and though eyeless, the creature surveys the area with an air of intelligence. It is holding a sharp pointy shell in its grip.
The kelp and sand composing the water spawn slowly recede back into the water.

Grassy

A leaf-green wave of light ripples outward from you. The surrounding vegetation awakens and stirs in response to your call. Tall grasses and clods of soil weave together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.
The grassy spawn is a mass of thick grasses, sedge and soil woven into a vaguely humanoid form and crowned with a mane of tangled creepers. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather pointy stick in its grip.
The sedge and soil composing the grassy spawn slowly unravel and recede back into the grassland.

Stony

A leaf-green wave of light ripples outward from you. The surrounding earth awakens and stirs in response to your call. Lichen-patched rocks and stones stack one atop another, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.
The stony spawn is a mass of lichen-patched rocks, soil, and small stones stacked into a vaguely humanoid form and crowned with a close-cropped mane of moss. A leaf-green glow seeps from the spaces between the rocks and though eyeless, the creature surveys the area with an air of intelligence. It is holding a sharp rock in its grip.
The lichen and stones composing the stony spawn slowly recede back into the earth.

Harvest

A leaf-green wave of light ripples outward from you. The surrounding crops awaken and stir in response to your call. Tall stalks and clods of soil weave together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.
The harvest spawn is a mass of tall stalks, food crops and soil woven into a vaguely humanoid form and crowned with a mane of tangled weeds. A leaf-green glow seeps from between the tightly bound foliage and though eyeless, the creature surveys the area with an air of intelligence. It is holding a rather pointy stick in its grip.
The tall stalks and clods of soil composing the harvest spawn slowly unravel and recede back into the farmlands.

Slimy

You gesture. A leaf-green wave of light ripples outward from you. The surrounding earth awakens and stirs in response to your call. Slime molds and clods of stony soil compact together, coalescing into a humanoid spawn that rises from the ground and readies itself for battle.
The slimy spawn is a mass of slime molds, soil and stones compacted into a vaguely humanoid form and crowned with a mane of pale, spidery roots. A leaf-green glow seeps from creases in the compacted form and though eyeless, the creatures surveys the area with an air of intelligence. It is holding a rather sharp stone in its grip.