Branch Break (2.0)

From Elanthipedia
Jump to navigation Jump to search
Ranger thumb.jpgRanger Guild
Branch Break
Abbreviation: BB
Prerequisites: Compost (2.0)
Minimum Prep: 6
Casting Cap: 60
Valid Spell Target: others
Description: The Branch Break spell summons the power of the natural world to strike out at the Ranger's foes. This spell no longer damages part of nature itself, but briefly calls forth an object native to the terrain before returning it to the earth. Due to this, it can now be cast anywhere that is not too far gone to the urban world. Upon a strike, it will stun your foe. Should they already be stunned, they will be knocked unconscious instead.
Example Messaging: You meditate calmly for a moment before looking at a young forest gryphon.

The mana you were holding contributes to the spell.

Small globes of blue and orange light appear and dart upward like fireflies.

Creating an ominous shadow, a long pine limb falls from above!

The limb slams heavily into a young forest gryphon, stunning it!

Shattered in the strike, the limb is absorbed back into the earth.

Roundtime: 1 sec.

Notes

  • Spell v. Agility
  • Stuns or knocks out (if already stunned) an opponent for a short duration.
  • Can be cast as often as desired.
  • Now works in any terrain.
  • Cannot be cast in heavily urban areas (somewhat dependent on bonus).