Treasure Creature: Difference between revisions

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*{{sloot|i|platinum and absinthe emerald turtle ring}} - anti-locate ring
*{{sloot|i|platinum and absinthe emerald turtle ring}} - anti-locate ring
*{{sloot|w|large claymore with cambrinth-studded quatrefoils}}
*{{sloot|w|large claymore with cambrinth-studded quatrefoils}}
*{{sloot|w|heavy durian cane reinforced with cambrinth-studded steel bands}}
*{{sloot|i|gaethzen sphere}}
*{{sloot|i|gaethzen sphere}}
*teleportation hammer
*teleportation hammer

Revision as of 19:48, 15 July 2014

Overview

As a random occurrence in the Taisidon MegaSafari 413 event, a treasure creature will spawn in the village area. These all will work under boss mechanics for combat, and are relatively simple opponents, however in order to take advantage of the treasure sack the creature will drop, you must interact with the creature at least once while it is alive. The interaction can be a combat melee attack, combat ranged attack, combat spell attack or a non-damaging spell attack (such as Lethargy by empaths). Different variations can include:

  • a treasure orc
  • a treasure goblin
  • a hulking treasure giant
  • a treasure golem

It does not appear as if the different variations drop different loot. Instead, like with the MegaSafari 413 Game Prizes for the various games, the Treasure Creatures have a loot pool of their own. Once the creature is dead, GET SACK to grab a prize.

Prizes