Whole Displacement (2.0): Difference between revisions
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m (moved Whole Displacement to Whole Displacement (2.0)) |
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===Target-Cast=== |
===Target-Cast=== |
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* SvS contest when casting at a target. |
* SvS contest when casting at a target. |
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[[Category:Versus Stamina Spells]] |
Latest revision as of 03:38, 24 January 2013
Abbreviation: | WD | |
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Prerequisites: | Teleport | |
Minimum Prep: | 12 | |
Casting Cap: | 55 | |
Valid Spell Target: | Self, Others, Critters | |
Description: | Whole Displacement uses teleportational energy to move a target a short distance, perhaps out of combat or to a nearby area. Not only is it handy to displace friends and enemies, but it should also prove useful to the caster in escaping from difficult foes. | |
Example Messaging: | You sense displacement magics begin to gather around you.
A blinding flash of light engulfs you as a gut wrenching sensation wracks your body, moving you further away! |
Notes
General
- Requires at least one moon above horizon.
Self-Cast
- Triggers when engaged in any way or at any range, even if you can't see them/it.
- When triggered, will cause a slight stun, which can trigger a Contingency.
- Non-replaceable, but will completely fail when entering a teleportation blocked room.
- Will last 18 roisaen at max mana.
Target-Cast
- SvS contest when casting at a target.