Halt (2.0): Difference between revisions

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{{Spell
{{Spell
|name=Halt
|name=Halt
|minprep=3
|abbrev=HALT
|abbrev=HALT
|validtarget=Players or Creatures
|validtarget=Players or Creatures
|guild=Paladin
|guild=Paladin
|spellbook=Justice
|spellbook=Justice
|prereqs=[[Tipping the Scales]]
|prereqs=None
|desc=The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly.
|desc=The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly.
|messaging='''Success:''' You stare intently at ''<target>'', stopping ''<him/her>'' in ''<his/her>'' tracks with your gaze.<br/>
|messaging='''Success:''' You stare intently at ''<target>'', stopping ''<him/her>'' in ''<his/her>'' tracks with your gaze.<br/>
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}}
}}
==Notes==
==Notes==
*8 seconds is the minimum duration of Halt. It is slightly longer than [[Stun Foe]].
Per [[Ssra]], Halt will become a second tier spell requiring [[Tipping the Scales]] and will see "no significant changes other than to bring the duration of the spell into line with [[Mental Blast]] and place it as a tier 2 spell in your 'crowd control' series."
*The maximum duration of Halt is slightly shorter than Stun Foe.


==Also See==
==Also See==

Revision as of 11:39, 26 September 2009


Paladin thumb.jpgPaladin Guild


Halt
Abbreviation: HALT
Prerequisites: None
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 3 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Players or Creatures
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly.
Effect: Unknown
Example Messaging: Success: You stare intently at <target>, stopping <him/her> in <his/her> tracks with your gaze.

<Caster> stares intently at you, stopping you in your tracks with <his/her> gaze.

Failure: <Caster> stares at you intently as if trying to stop you in your tracks with his gaze.
<Caster> and <target> stare at each other intently for a few moments.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • 8 seconds is the minimum duration of Halt. It is slightly longer than Stun Foe.
  • The maximum duration of Halt is slightly shorter than Stun Foe.

Also See

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