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Words of the Wind: Difference between revisions
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==Effects== |
==Effects== |
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"In short, this one boosts wisdom, bardic lore and enhances your passive mojo recovery." -GM [[Raesh]] |
"In short, this one boosts wisdom, bardic lore and enhances your passive mojo recovery." -GM [[Raesh]] |
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Cannot be cast while fully underwater. |
Revision as of 22:48, 6 December 2012
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Abbreviation: | WORD | |
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Prerequisites: | 20th circle | |
Signature: | No | |
Spell Slots: | 3 | |
Mana Type: | Unknown | |
Spell Type: | ritual / augmentation | |
Difficulty: | basic | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Unknown | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The development of Words of the Wind represents a rather radical departure from traditional thinking. The majority of Bardic Magic is based on the use of sound and music to invoke the elements, whereas this spell is based on an idea first proposed by Karovaas in conjunction with the Warrior Mages of Aesry. Their notion was to reverse the process, and as a result Words of the Wind instills you with the very essence of Air, granting wisdom and an enhanced aptitude for the Bardic arts. While this fairly simple idea has driven the development of several derivative patterns an individual may still only embody one element at a time. | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
Effects
"In short, this one boosts wisdom, bardic lore and enhances your passive mojo recovery." -GM Raesh
Cannot be cast while fully underwater.