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(Created page with ''''Tongs''' are a crafting tool used in Blacksmithing, Weaponsmithing, and Armorsmithing. See Crafting Tools for details. ==Creation and Repair== Tongs can be c…') |
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| segmented ''<metal>'' tongs || 8 - intricate || 8 x density || ? || 2 - extremely ineffective |
| segmented ''<metal>'' tongs || 8 - intricate || 8 x density || ? || 2 - extremely ineffective |
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| ''<metal>'' box-jaw tongs || 9 - difficult || 8 x density || ? || |
| ''<metal>'' box-jaw tongs || 9 - difficult || 8 x density || ? || 6 - rather effective |
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| articulated ''<metal>'' tongs || 10 - very difficult || 8 x density || ? || ? |
| articulated ''<metal>'' tongs || 10 - very difficult || 8 x density || ? || ? |
Revision as of 02:05, 10 March 2011
Tongs are a crafting tool used in Blacksmithing, Weaponsmithing, and Armorsmithing.
See Crafting Tools for details.
Creation and Repair
Tongs can be created using forging techniques that fall under the Blacksmithing discipline.
Likewise, their repair falls under the same skills, with standard processes for metal tool repair.
Templates
Tongs use material thermal resistance to derive their effectiveness.
Type | Difficulty | Weight | Durability Cap** | Speed Cap** |
---|---|---|---|---|
Store Bought | - | 40 | 2 - very delicate | 2 - extremely ineffective |
straight <metal> tongs | 3 - simple | 8 x density | 9 - average construction | 4 - not very effective |
curved <metal> tongs | 4 - basic | 8 x density | 6 - somewhat unsound | 5 - sort of effective |
flat-bladed <metal> tongs | 4 - basic | 8 x density | 7 - appreciably | 4 - not very effective |
angular <metal> tongs | 5 - s. challenging | 8 x density | 10 - a bit safeguarded | 3 - very ineffective |
<metal> bolt tongs | 6 - challenging | 8 x density | 12 - quite guarded | 2 - extremely ineffective |
segmented <metal> tongs | 8 - intricate | 8 x density | ? | 2 - extremely ineffective |
<metal> box-jaw tongs | 9 - difficult | 8 x density | ? | 6 - rather effective |
articulated <metal> tongs | 10 - very difficult | 8 x density | ? | ? |
** = Cap indicates the best possible score that can be reached using normal metals. It should be noted that it is not possible to reach both caps in the same item.