Ripple (2.0): Difference between revisions
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{{Spell |
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|name=Ripple |
|name=Ripple |
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| ⚫ | |||
| ⚫ | |||
|minprep=10 |
|minprep=10 |
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|castcap=75 |
|castcap=75 |
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| ⚫ | |||
|validtarget=Critters, Objects |
|validtarget=Critters, Objects |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
|desc=The Ripple spell will create an area of unstable teleportational energy that tends to wink creatures and items out of existance. Be warned that this is a very difficult spell to handle. |
|desc=The Ripple spell will create an area of unstable teleportational energy that tends to wink creatures and items out of existance. Be warned that this is a very difficult spell to handle. |
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|messaging=The air ripples and distorts briefly. |
|messaging=The air ripples and distorts briefly. |
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The distortion in the air fades away. |
The distortion in the air fades away. |
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|status=planned |
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| ⚫ | |||
| ⚫ | |||
|magictype=Lunar |
|magictype=Lunar |
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|spelltype=Area of Effect |
|spelltype=Area of Effect |
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|tier=Fifth |
|tier=Fifth |
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}} |
}} |
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==[[DragonRealms Policy|Policy]] Notes== |
==[[DragonRealms Policy|Policy]] Notes== |
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Many GMs consider using Ripple to steamroll an invasion to be misuse of this spell. Caution should be taken in those situations.<ref>[[Post:Spell path opinions~ - 10/28/2009 - 17:05:27]]</ref> |
Many GMs consider using Ripple to steamroll an invasion to be misuse of this spell. Caution should be taken in those situations.<ref>[[Post:Spell path opinions~ - 10/28/2009 - 17:05:27]]</ref> |
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Revision as of 13:24, 19 January 2013
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| Abbreviation: | N/A | |
|---|---|---|
| Prerequisites: | Whole Displacement, 25th circle | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 10 / 75 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Critters, Objects | |
| Duration (min/max): | Unknown minutes | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Ripple spell will create an area of unstable teleportational energy that tends to wink creatures and items out of existance. Be warned that this is a very difficult spell to handle. | |
| Effect: | Unknown | |
| Example Messaging: | The air ripples and distorts briefly.
The air ripples as a wave of distortion shudders through the area. The distortion in the air fades away. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Policy Notes
Many GMs consider using Ripple to steamroll an invasion to be misuse of this spell. Caution should be taken in those situations.[1]
Notes
- Must be fully prepared when casting. This spell cannot be snap cast with any amount of skill.
- Destroys anything on the ground; do not use in areas or situations where item loss may be an issue (i.e. invasions).
- Angers Voidspawn summoned by rogue Moongates but will not make them disappear.