Zephyr (2.0)

From Elanthipedia
Jump to navigation Jump to search
Wm thumb.jpgWarrior Mage Guild
Zephyr
Abbreviation: ZE
Prerequisites: None
Minimum Prep: 5
Casting Cap: 50
Valid Spell Target: Self
Description: The Zephyr spell raises a light refreshing breeze which helps improve fatigue recovery for all in the area. With enough power, it will also clear away some types of gas, poison, and ash clouds.
Example Messaging: You gesture.

A faint warm breeze begins to stir.

Notes