War stomp (2.0)

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War stomp (2.0)
Requirements:
Slot Cost:
Difficulty: Unknown
Type / Skill: other /
Use Cost: Inner Fire
Contest: /
Path:
Description: Drathrok narrows his eyes and stares at you for a long moment, before nodding once in approval. "You are ready for my teaching, now" he says. "I shall teach you how to harness your fighting spirit into a powerful force, channeling it through your body or your weapon to result in a strike against the earth itself. Such a strike is capable of causing your opponent serious trouble, but I warn you now that it is not a technique which will decide the fate of battle alone." He crosses his arms and is silent for a moment before continuing. After some time of explanation and demonstration, your understanding of his teaching is complete, and you know that you too can shake the very ground with the force of your warrior spirit.
Effect: Reduces the balance of everyone in combat with the user depending on War Stomp Technique utilized.
Messaging: Light:

Calling forth your inner fire and focusing all your strength into an attack against the very ground you stand on, you lash your foot at the ground as you visualize the War Stomp just as Drathrok showed you.

Heavy:
Memories of Drathrok's teaching flicker through your mind as you feel your inner fire swell within you, coursing through your body in a wave of controlled destruction. You lash your foot at the ground to unleash the power of your focused fury.

Enormous:
A white flame fills your vision as you summon forth every ounce of energy you can spare. All of your battle rage, all of your hate, all of your joy -- everything you think and feel makes the flame burn brighter. Bending every fiber of your being to the War Stomp, you lash your foot at the ground with a singular vision of your enemies falling before you.

Mammoth:
Destruction. Chaos. Blood. Drathrok taught you how to channel your inner fire to bring catastrophe to your enemies. With a focused warrior spirit, none can stand before you. You lash your foot at the ground with knowledge that your victory is assured.


A balance-reducing Barbarian maneuver.

Commentary

War Stomp is the Inner Fire mastery taught by Drathrok for barbarians who have achieved 100th circle. It is an attack on your opponents balance in exchange for inner fire. You get it from Drathrok, the same guy who taught you bear dance. For directions refer to the Dance section.

Each stomp ability has it's own usage of inner fire it takes up per attempt. There has also been a relatively recent reduction to the amount of inner fire that War Stomp uses. One good thing about STOMP is that it can be used in conjunction with other Barbarian abilities like dances, berserks and roars. The negative side to this is that War Stomp uses the same "essence" pool, aka inner fire, that dances and berserks require. There are different levels of War Stomp from stomp light to stomp mammoth. They will sap different amounts of inner fire and below are some examples, but keep in mind the inner fire may vary from barbarian to barbarian since IF is based on your personal stats. For a more in depth understanding check out the Inner Fire page.

War Stomps do not get you in trouble with the law. All stomps have a small round time. If you use any STOMP without an enemy at melee or pole range (depending on the STOMP you use), then you will not incur any inner fire usage. All stomps will effect creatures/people in hiding, but it will not remove them from hiding. All stomps affect any creature (living, cursed, corpreal, undead, etc.)

You must specify an intensity for your War Stomp. STOMP: Light | Heavy | Enormous

(Stomp mammoth isn't listed because its an "easter egg", aka a surprise from the GMs)

STOMP LIGHT

Grungy's face grows still and his gaze distant just before raising his foot and lashing it down to the ground in a vicious War Stomp.

Stomp light will only affect an enemy that you are facing and only at melee range.

Calling forth your inner fire and focusing all your strength into an attack against the very ground you stand on, you lash your foot at the ground as you visualize the War Stomp just as Drathrok showed you. Roundtime: 1 sec.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

A bristle-backed peccary (2: extremely imbalanced) is facing you at melee range.

Inner fire level: Surrounding your reflection is a brilliant aura of beautiful flames extending nearly twice your height above your body. You feel a jolt as your vision snaps shut. (Level 2 inner fire)

STOMP HEAVY

A savage grin flashes across Grungy's face as his muscles tense with deadly force. Suddenly raising his foot and lashing it down to the ground, he demonstrates focused fury in a violent display of power. Stomp heavy affects all creatures or characters at melee range.

Memories of Drathrok's teaching flicker through your mind as you feel your inner fire swell within you, coursing through your body in a wave of controlled destruction. You drop to your knees, slamming the base of your greatsword to the ground to unleash the power of your focused fury. Roundtime: 1 sec. You stand back up.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

>asse

You assess your combat situation...

You (solidly balanced) are facing a bristle-backed peccary (5) at melee range.

A bristle-backed peccary (1: solidly balanced) is behind you at pole weapon range.

A bristle-backed peccary (2: extremely imbalanced) is behind you at melee range.

A bristle-backed peccary (3: extremely imbalanced) is behind you at melee range.

A bristle-backed peccary (4: extremely imbalanced) is flanking you at melee range.

A bristle-backed peccary (5: extremely imbalanced) is facing you at melee range.

A bristle-backed peccary (6: extremely imbalanced) is behind you at melee range.

A bristle-backed peccary (7: extremely imbalanced) is behind you at melee range.

Inner fire: Surrounding your reflection is a brilliant aura of beautiful flames extending a little more than one and half times your height above your body. You feel a jolt as your vision snaps shut. (Level 3 inner fire)

STOMP ENORMOUS

Grungy's expression is calm and detached, though his eyes are filled with a terrible rage. Raising his foot and lashing it down to the ground with a low growl, Grungy appears the very image of devastation embodied in Dwarf form.

It will unbalance all enemies within a pole range vicinity.

A white flame fills your vision as you summon forth every ounce of energy you can spare. All of your battle rage, all of your hate, all of your joy -- everything you think and feel makes the flame burn brighter. Bending every fiber of your being to the War Stomp, you drop to your knees, slamming the base of your greatsword to the ground with a singular vision of your enemies falling before you. Roundtime: 2 sec.

You stand back up.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

The ground underfoot a bristle-backed peccary shakes with the fury of your strike, forcing it to adjust its footing.

>asse

You assess your combat situation...

You (solidly balanced) are facing a bristle-backed peccary (5) at pole weapon range.

A bristle-backed peccary (1: extremely imbalanced) is behind you at pole weapon range.

A bristle-backed peccary (2: very badly balanced) is behind you at pole weapon range.

A bristle-backed peccary (3: extremely imbalanced) is moving behind you at pole weapon range.

A bristle-backed peccary (4: extremely imbalanced) is flanking you at melee range.

A bristle-backed peccary (5: very badly balanced) is advancing on you at pole weapon range.

(You are also defending against a bristle-backed peccary.)

Inner Fire: Surrounding your reflection is a brilliant aura of flames that extends over your height again above you. You feel a jolt as your vision snaps shut. (Level 4 inner fire)

STOMP MAMMOTH

A small, cruel smile appears on Grungy's face. Deliberately raising his foot and lashing it down to the ground, he unleashes the full power of the War Stomp. The ground underfoot shakes with the fury of Grungy's strike, forcing you to adjust your footing.

Destruction. Chaos. Blood. Drathrok taught you how to channel your inner fire to bring catastrophe to your enemies. With a focused warrior spirit, none can stand before you.

You lash your foot at the ground with knowledge that your victory is assured. Roundtime: 2 sec.

The ground underfoot Jakkon shakes with the fury of your strike, forcing him to adjust his footing.

(First person view that I just had to post because its so damn cool)

The most powerful version of War Stomp and is unlisted in the War Stomp syntax. It has a round time of 2 seconds. Opponents at melee and pole range get a RT between 5-7 seconds (it appears to be random) and will be rendered extremely unbalanced. The round time penalty given to enemies appears to be the only difference between stomp mammoth and stomp enormous.

Inner Fire: Surrounding your reflection is a brilliant aura of flames that extends nearly your full height again above you. You feel a jolt as your vision snaps shut. (Level 5 inner fire)

This information is provided by Simon