Ward Break
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Abbreviation: | WB | |
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Prerequisites: | Ethereal Shield and Elementalism | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Elemental Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | basic | |
Prep (min/max): | 1 / 33 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | Battles of magery in Elanthia are almost as common as those of sword and shield. Ergo, many wards against magic exist, and so do spells designed to pierce such protections. Ward Break is of the latter variety, attempting to dispel most -- if not all -- magical barriers upon its target. | |
Effect: | Spell Barrier dispel (Shear, Soldier's Prayer, etc.) | |
Example Messaging: | You gesture at <target>.
Bands of opaque iridescence appear around <target> in a concentric hexad. Each begins to revolve along a different axis, soon collectively fading into a magical blur that can peel off protective patterns. | |
Contest Type: | mind / willpower | |
Devices/Tattoos: | Cloudy glass paperweight riddled with partial fractures, Fractured obsidian inkpot |