Post:Tuesday Tidings - 154 - New Craft Rentals - 01/31/2023 - 20:27

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Tuesday Tidings - 154 - New Craft Rentals · on 01/31/2023 20:27 1995
Happy Tuesday!

This week, Paklin has taken the work we initially did for rent-a-forge mechs and expanded them for all crafts to have the option. While not all crafts need shared or community tools, they all do have at least one provided in the current societies. Paklin mirrored those when setting up these new private rent-a-craft rooms.

Similar to the rent-a-forges, the tools that spawn in for each craft are based on the ones found in existing societies, but given a slight bump to their quality and/or speed settings. These may not always be visible changes via ANALYZE since those messages cover a range, but the #s behind-the-scenes are boosted since these are rent-by-the-hour spaces. In the end, they'll be options for those who want to make use of them, but certainly not required!

You may only have one rented space at a time -- you can't reserve an Outfitting room and then go rent an Engineering one, too. You'll need to let the first expire before claiming another.

Each of the Crossing crafting societies has had a new door (engineering), archway (outfitting), entryway (alchemy), or alcove (enchanting) added. As time allows in the future, we'll expand these to other societies. Let us know where you'd like to see them next!

If you run into any problems, feel free to shout in #lore on the Official Discord and/or BUG concerns in game!

Zadraes
(for the team!)

This message was originally posted in Discussions with DragonRealms Staff and Players / Game Master and Official Announcements, by DR-ZADRAES on the play.net forums.