Post:Tentative Barbarian Ability List - 08/29/2011 - 18:40

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Re: Tentative Barbarian Ability List · on 08/29/2011 06:40 PM CDT 1144
>>All forms of passive MR and BMR are going away. I believe Armifer stated this very recently in another folder.

He did.

>>Warding (to my knowledge) will be the only fuel for BMR and other MR abilities. However, it'd be nice to know if certain stats will actually help the Warding skill.

Warding won't contest magic directly, but instead will act as a gateway skill (think Primary Magic) for activating defensive abilities. We considered making a direct "magic defense skill," but the logistics of doing it would've been nightmarish.

To use another guild as example, Worm's Mist will require Warding to successfully cast. The Necromancer's Warding will directly affect how much Potency, Duration and Integrity he can squeeze into a particular use of it, but once the spell is up that's it. It's now Worm's Mist's Potency versus incoming spells' Integrity, the Warding skill has no more part in it.

-Armifer

This message was originally posted in The Barbarians \ Responses to GM/Official Announcements, by DR-ARMIFER on the play.net forums.