| Some additional changes:|
1) I neglected to include in the initial post that location based bonuses to teaching have been removed. They were extremely inconsistent and poorly implemented anyhow, so I doubt this will have any practical ramifications, but I'm including it for the sake of transparency. (It gave bonuses based off key words in the name of rooms for example...)
2) You can now teach/listen to thievery from hiding without facing criminal charges.
3) FAE was double dipping. It turns out there was a bit of code in the spell itself compensating for the broke code in the core teaching system. I've adjusted the core teaching system so FAE's bonus is stronger, but removed the chance of an instant teaching pulse. This should be an improvement at low levels, about a wash at high levels, and overall result in a more consistent and predictable experience.
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose