Post:Skills 3.0 Update - 02/03/2012 - 23:25

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Skills 3.0 Update · on 02/03/2012 11:25 PM PST 350
Hey guys -

Similar to Armifer's post, I wanted to give you guys a heads up on the skills updates and how they're going.

First, for clarity's sake, we're calling it Skills 3.0. It's technically Skills 2.0, but making everything 3.0 is cooler.

Second, here's an overall status update:

WORKING AND IN TESTING:
* Skill combinations on login
* New TDP calculations using the last discussed formula
* All skill checks using the appropriate new skills as necessary.
* Bonus pools are working
* Skills train the correct new skill

IN PROGRESS
* Circle requirements are being rehashed. We're almost locked down but not finalized yet. Expect updated in the next couple weeks.
* Mech Split is almost functional - We'll talk more about that in a bit.
* Titles are being revised accordingly

This seems like a rather small list, but the biggest parts are the skill checks. The changes have encompassed over a thousand scripts so far, so monitoring and testing will be the brunt of the work with skills.

As I said, new guild reqs are not finalized just yet, but we're working on getting them nailed down. In general, the work (Except for monitoring and testing) is coming to a close for Skills 3.0.

Please direct any questions to the Experience forums at http://forums.play.net/forums/DragonRealms/Abilities,%20Skills%20and%20Magic/The%20Experience%20System/view

Thanks!

This message was originally posted in Abilities, Skills and Magic \ Game Master and Official Announcements, by DR-SOCHARIS on the play.net forums.