Post:Predicting in 3.0 - 01/22/2013 - 21:42
Re: Predicting in 3.0 · on 01/22/2013 09:42 PM CST | 1002 |
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>I'm doing good old fashioned predicting and I believe I have a fairly large prediction counter (unless that's totally not a factor anymore.)
It is not. >I know that things are going to be geared more towards tools and bonding with them and such, but sometimes I just wanna bust out an old fashioned prediction. While this is true visions should be viable. Without getting too technical at extreme levels of skill visions will have about half the bonus a perfectly bonded tool has. I'll leave it to you to determine what "extreme levels of skill" are. >And I mean harder in that I'm getting a ton more curses and not seeing the skill. Sorry that wasn't clear in the OP. You should always see the skill. Log please? Overall curses... might be a touch more common in general. It's not trivial to compare the two systems side by side on that sort of thing. I fully expect the need to tune some numbers, but I feel like I started fairly conservatively. It's a lot harder problem to fix everyone running around with amazing tools and giant bonuses than it is to repair an underwhelming system. | |
This message was originally posted in The Moon Mages \ The Heavens, Predictions, and Divination Tools, by DR-RAESH on the play.net forums. |