Post:Official-announcements - Zadraes - 12/9/2025 - 18:51
| https://discordapp.com/channels/619301383451181075/619326268113944576/1448114874780487781 · on 12/9/2025 18:51 | |
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| Happy Tuesday!
Today, we tackled settling a long-time grump -- the lazy guards not helping to defend the town during invasions! All of the justice system's guards around the game will now react to hostile creatures when they see them. MOST of their normal justice duties (arresting people) will have a lower priority in their decision making when hostiles are in their immediate location. You CAN still be arrested, but for the most part they try to prioritize threats over arresting. Behind-the-scenes, guards have tied into the mechs that the Fang Cove NPCs have used since it released. They can engage with the invasion in several ways:
It's bothered us for a long time too that the guards just continued their patrols while the bank was getting robbed by goblins for the thousandth time! Overall, we hope this helps the realms feel a little more alive and responsive. Cheers to Paklin for the QC on the updated guard + justice mechs to make this happen! | |
| This message was originally posted in official-announcements, by Zadraes on the Official DragonRealms server. | |