Post:Halt v. Stun Foe - 9/9/2009 - 15:53:45

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Re: Halt v. Stun Foe · on 9/9/2009 3:53:45 PM 2998
> It has been my (limited) experience that most paladins weight their stats toward SvS not WvW, to which it comes as no surprise that most prefer Stun Foe. However, immobile is a more penalizing state than stunned, off balance, or prone. So all things equal (as in assume you can be equally successful with Half or Stun Foe) you're better off immobilizing your target for PvP.

This would be accurate. It is also true of PvE, at least as far as enhancing your ability to win the fight is concerned. Immobilizing is superior to stunning in terms of penalizing the defensive abilities of the enemy. I would also point out that there are far more ways to break free of a stun than there are to break free of an immobilize.

As was pointed out by the person I quoted, it is very likely many people are perceiving Stun Foe as being better because their stats are set up more for stamina vs stamina rather than will vs will.

- GM Dartenian

This message was originally posted in The Paladins (30) \ Responses to GM/Official Announcements (2), by DR-DARTENIAN on the play.net forums.