Post:Empath 3.1 Spell Changes - 11/14/2013 - 23:42

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Re: Empath 3.1 Spell Changes · on 11/14/2013 11:42 PM CST 1249
Speaking as someone who's been driving towards standardizing the signature stuff, our guidelines are rather fluid. Earlier this year we wrote out some guidelines and for the most part we conformed to it. After having it in place for a while we realized it has some flaws so I'd expect to see what is and is not signature in flux for a little bit longer as we nail it down.


Generally speaking there are two guidelines that we're going to follow no matter what

1) Spells that mechanically will not work if cast by another guild. (Anything that manipulates a moonbeam for example.)

2) Spells that are powered by the guild's confound, even if there isn't a direct mechanical limitation. (Shadowling is an example here.)

There last guideline is where we have some fluidity, which is spells that we don't want shared for power level concerns. These tend to be some of the really potent buffs or spells that would too easily fill in designed weak points for other guilds (Things like invisibility and AoE TM spells tend to fall into this category).

-Raesh

This message was originally posted in The Empaths \ Magic and Empath Spells, by DR-RAESH on the play.net forums.