Post:Change of Course? - 07/05/2014 - 23:03

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Re: Change of Course? · on 07/05/2014 11:03 PM CDT 1809
Darn forums ate my last post :(

Today has been a good day of exercise, and through it I think the basics of sigil harvesting have firmed up. Please let me know what you think!

* Any enchanter can go to a room and SEARCH SIGIL to kickoff the process

* Sigil harvesting will use the foraging skill, though feats will be available under Artificing to improve it

* Sigils have clarity, precision, complexity and amplitude
- clarity is quality
- precision is rarity
- complexity is difficulty modifier for harvesting
- amplitude determines where each sigil can be found

* Each room will be capable of producing one primary and one secondary sigil

* The mana type, biome and time of day will affect what 2 sigils are found in each area

* Enchanters can then STUDY PRIMARY/SECONDARY SIGIL To begin the harvesting process

* A random precision is rolled at this point (It is a bell curve around 20 precision)

* Enchanters can then begin SCRIBE SCROLL with BURIN several times to record it down. This will be only slightly dangerous.

* Enchanters can alternatively WAVE a seekstone around to attempt to locate new sigil types. This will increase the DANGER COUNTER.

* Players can also use the seekstone to better reveal the sigil structure they are attempting to scribe. This will increase the precision in exchange for increasing the DANGER COUNTER

* Disasters will be similar to mining in terms of potency. However, there will not be a way to avoid them with careful timing.


So this presents the player with the ability to control their own difficulty. If you take the initial precision, the danger is negligible. If you try for a higher precision, better cross your fingers. You might start at 80 precision. Do you take it safely? Or do you risk going for 99..!?

* Enchanters of any skill will be able to harvest all sigils. However, it will take more steps and be potentially more dangerous if they try for higher precision.


Phase 2 will introduce mana-type specific harvesting. Moon mages using telescopes and studying the constellations. Holy mana users praying at altars or something. These alternate systems will allow more flexibility and cool factor.


Any thoughts about this?

This message was originally posted in Lore \ Enchanting Skill, by DR-KODIUS on the play.net forums.