A page for listing Paladin guild updates during the DragonRealms 3.1 updates.
- Ranged weapon parrying has been removed.
- Reduced the spirit drain a little, and also reduced the timer that keeps track of how much the spirit hit grows. Basically, if you are repeatedly having the spell dispel effects from you without a break the spirit cost will get bigger each pulse.
- Does not break unconsciousness anymore, unless it's caused by a spell.
- added some flee prevention stuff
- Being at melee helps with the contest, as does attempting it when the opponent gets stunned
- Updated so it has a (greatly reduced) chance to knock down when the target deflects some of the attack with a shield. This was never meant as total immunity to the knock down.
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