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[Packrat's Paradise, Sales Floor]
Containers literally surround you in this tent, as used and battered ones have been sewn together to make a crude patched shelter in which to sell goods. Several lanterns of different makes hang on drawstrings from various bags on the ceiling. The warm light from the lanterns reveals shabby decor around the room and mostly secondhand fixtures. The items for sale resting on the furniture, however, are far from second rate.
You also see a crooked shelf with several things on it, a wide counter with several things on it, a discard box, a tarnished brass-edged trunk with several things on it, a rickety rack with several things on it and a patched leather flap.
Obvious exits: northeast.
|On the brass-edged trunk
| large soldier's supply sack reinforced with steel-studded leather strips - contains steel-studded leather wristcuff, steel-studded leather belt, and steel-toed marching boots
| cylindrical lunch pail painted with stylized trees - contains bottle of fizzy fruit punch, shiny red apple, smoked turkey sandwich, chocolate creme tart, and buttery roast corn-on-the-cob
| soft foraging apron embroidered with an assortment of colorful berries - contains golden cloudberry, small blueberry, ripe cherry, plump gooseberry, and juicy strawberry
|"Each of these little things here gots at least one something in them, what it is, we ain't telling, you'll have to find out."
[Packrat's Paradise, Waiting Area]
The patched leather walls made from various containers are continued here from the sales floor, though due to clever construction, the sound from the sales floor is reduced to a subtle murmur. An eccentric collection of various places to sit rest conveniently around a center table heaped with all kinds of food.
You also see a patched leather chair, a woven mat made from scraps of canvas, a torn canvas curtain and a crooked alteration rules board.
Obvious exits: southwest.
| We here just got simple rules, but ya better obey 'em! |
| (Or we'll throw ya out!) |
| 1) Have your design ready, if you don't, we'll throw |
| you out. |
| 2) If you don't accept our changes when we say that's |
| all we can do, we'll throw you out. |
| 3) Our prices vary, but if you think we charge too |
| much, we'll throw you out. |
| 4) We got runners, but if you complain about their |
| speed, we'll throw you out. |
| 5) If you join a list a second time, we'll throw you |
| out. |
| 6) We have the right at any time to throw you out for |
| any reason. |
| 7) If you don't think we have the right to throw you |
| out, we'll throw you out anyway. |