Item:Toy bobblehead

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toy <immortal> bobblehead
Look: The small porcelain doll's head is attached to its body by a cleverly hidden spring. The head quivers easily at the slightest movement.
Weight: 5 stones
Metal: Unknown
Appraised Cost: 12,500 Kronars
10,000 Lirums
9,020 Dokoras
12.5 LTBpoints
12.5 Tickets
12.5 Scrips
Properties:
  • This item is a toy.
  • This item has more than normal or unusual verbs.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Hollow Eve Festival 439/Game prizes, Hollow Eve Festival 436/Game prizes
This is a consolidated page that describes the mechanics of an item with many cosmetic variations, such as Hollow Eve gifts. Please document functionality, verbs, and other important information here instead of posting it on individual item pages. This ensures that all of the documentation is on one page instead of having it scattered across multiple pages; it also simplifies collaboration.


You may still create/edit individual item pages to add looks and other appraisal data, but please include a link to this page where players can read about how the item works.


Verb Actions


KISS First Person: You plant a sloppy kiss on your <immortal> bobblehead, which quickly falls back before springing forward and smacking you soundly on the nose!

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
POKE First Person: You poke the side of your <immortal> bobblehead's face, causing it to shake its head for several seconds.

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
PULL First Person: You pull the head of your <immortal> bobblehead from its body, stretching it out to its fullest span. With a loud *SPROING!*, It escapes your grip and smashes one of your fingers as it retreats to its original position.

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
SHAKE First Person: You shake your <immortal> bobblehead slightly, forcing it to nod emphatically.

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
TURN First Person: You turn your <immortal> bobblehead upside down and shake it slightly, causing its smiling head to sway back and forth.

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
WAVE First Person: You wave your <immortal> bobblehead about for a moment, then watch as its head bounces every which way.

A few seconds later: The <immortal> bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.


Variations

An example is a toy Orisas bobblehead.

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