Item:Supple midnight-blue leather weapon harness fitted with silversteel treble clefs

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supple midnight-blue leather weapon harness fitted with silversteel treble clefs
Look: Several adjustable straps cross the torso when worn, joined by polished metal fittings engraved with musical motifs.
Weight: 35 stones
Metal: No
Appraised Cost: 481,250 Kronars385,000 Lirums <br />347,270 Dokoras <br />481.25 LTBpoints <br />481.25 Tickets <br />481.25 Scrips <br />
Properties: This is a container.
  • This item has more than normal or unusual verbs.
  • This item is worn in the shoulder slot.
Dimensions: 1 length x 1 width x 1 height
Capacity: 13 length x 4 width x 1 height (200 stones)
Sources: Source is Aesthene's Close 458/End Loot

Verbs

Verb Actions
WEAR First Person: Taking care with the straps and buckles, you secure a supple midnight-blue leather weapon harness fitted with silversteel treble clefs to your torso.
No messaging for second person.
Third Person: Taking care with the straps and buckles, <Player> secures a supple midnight-blue leather weapon harness fitted with silversteel treble clefs to <his/her> torso.
WEAR (With Performance Shirt) First Person: Taking care with the straps and buckles, you secure the weapon harness into place over your <shirt>.
No messaging for second person.
Third Person: Taking care with the straps and buckles, <Player> secures a supple midnight-blue leather weapon harness fitted with silversteel treble clefs into place over <his/her> <shirt>.
RUB First Person: Shifting into the role of a mime, you exaggerate your expressions and motions. As if being tugged on by an imaginary rope, your weapon harness seems to pull away from your body, and you jerk forward with your midsection leading the way and head snapping back!
No messaging for second person.
Third Person: <Player>'s demeanor suddenly shifts to that of a mime with exaggerated expressions and motions. As if being tugged on by an imaginary rope, <his/her> weapon harness seems to pull away from <his/her> body, and <he/she> jerks forward with <his/her> midsection leading the way and <his/her> head snapping back!
RUB (With Performance Shirt) First Person: Shifting into the role of a mime, you exaggerate your expressions and motions. As if being tugged on by an imaginary rope, your weapon harness seems to pull away from a <shirt> beneath it, and you jerk forward with your midsection leading the way and head snapping back!
No messaging for second person.
Third Person: <Player>'s demeanor suddenly shifts to that of a mime with exaggerated expressions and motions. As if being tugged on by an imaginary rope, <his/her> weapon harness seems to pull away from a <shirt> beneath it, and <he/she> jerks forward with <his/her> midsection leading the way and <his/her> head snapping back!
TURN (Empty harness) First Person: You reach for a supple midnight-blue leather weapon harness fitted with silversteel treble clefs but fail to find anything of use. You utter a loud sigh and slump in defeat.
No messaging for second person.
Third Person: <Player> reaches for a supple midnight-blue leather weapon harness fitted with silversteel treble clefs but fails to find anything of use. <He/She> utters a loud sigh and slumps in defeat.
TURN (With weapon in harness) First Person: Placing a hand on a <weapon>, you <warily/adroitly> draw it forth from a supple midnight-blue leather weapon harness fitted with silversteel treble clefs and sweep it out in a wide arc before you, threatening any who would dare draw too near. Your point made, you return the <weapon noun> to the weapon harness.
No messaging for second person.
Third Person: Placing a hand on a <weapon>, <Player> <warily/adroitly> draws it forth from a supple midnight-blue leather weapon harness fitted with silversteel treble clefs and sweeps it out in a wide arc before <him/her>, threatening any who would dare draw too near. <His/Her> point made, <Player> returns the <weapon noun> to <his/her> weapon harness.
POKE First Person: You poke at your weapon harness, drawing attention to it. With practiced ease, you twist and contort until it finally slips free and drops to your feet. Before anyone can notice the mostly concealed clasp on one of the straps, you retrieve and re-wear the harness.
No messaging for second person.
Third Person: <Player> pokes at <his/her> weapon harness, drawing attention to it. One moment <Player> is twisting and contorting, and in the next, <Player> is suddenly standing next to the weapon harness that now lies at <his/her> feet! <He/She> quickly retrieves and re-wears it.
POKE (With Performance Jacket) First Person: You poke at the weapon harness that's mostly concealed beneath your <jacket>, drawing attention to it. With practiced ease, you twist and contort until it finally slips free and drops to your feet. Before anyone can notice the mostly concealed clasp on one of the straps, you retrieve and re-wear the harness.
No messaging for second person.
Third Person: <Player> pokes at <his/her> weapon harness that's mostly concealed beneath <his/her> <jacket>, drawing attention to it. One moment <Player> is twisting and contorting, and in the next, <Player> is suddenly standing next to the weapon harness that now lies at <his/her> feet! <He/She> quickly retrieves and re-wears it.
RAISE First Person: With a gasp, you clutch a supple midnight-blue leather weapon harness fitted with silversteel treble clefs near your heart, crushing it into your chest as you <tensely/dramatically> feign agony.
No messaging for second person.
Third Person: With a gasp, <Player> clutches a supple midnight-blue leather weapon harness fitted with silversteel treble clefs near <his/her> heart, crushing it into <his/her> chest as <he/she> <tensely/dramatically> appears to be in agony!
RAISE (With Performance Shirt) First Person: With a gasp, you clutch a supple midnight-blue leather weapon harness fitted with silversteel treble clefs near your heart, crushing it and the <shirt> into your chest as you <tensely/dramatically> feign agony.
No messaging for second person.
Third Person: With a gasp, <Player> clutches a supple midnight-blue leather weapon harness fitted with silversteel treble clefs near <his/her> heart, crushing it and <his/her> <shirt> into <his/her> chest as <he/she> <tensely/dramatically> appears to be in agony!
PUSH First Person: As if it was a pair of overly stretchy suspenders, you <dully/performatively> hook your thumbs beneath the straps of your weapon harness while <anxiously/eagerly> assessing your audience.
No messaging for second person.
Third Person: As if it was a pair of overly stretchy suspenders, <Player> <dully/performatively> hooks <his/her> thumbs beneath the straps of <his/her> weapon harness while <anxiously/eagerly> assessing <his/her> audience.
PULL First Person: You feel your weapon harness rubbing uncomfortably against you and take a moment to adjust it.
No messaging for second person.
Third Person: <Player> looks uncomfortable as <he/she> adjusts a supple midnight-blue leather weapon harness fitted with silversteel treble clefs.
PULL (With Performance Jacket) First Person: You feel your weapon harness rubbing uncomfortably against a <jacket> and take a moment to adjust both.
No messaging for second person.
Third Person: <Player> looks uncomfortable as <he/she> adjusts a supple midnight-blue leather weapon harness fitted with silversteel treble clefs to not rub against a <jacket>.
REMOVE First Person: One by one, you unfasten the straps securing the weapon harness and pull it from your torso.
No messaging for second person.
Third Person: One by one, <Player> unfastens the straps securing a supple midnight-blue leather weapon harness fitted with silversteel treble clefs and pulls it from <his/her> torso.