Item:Peacock-blue armure longcoat fastened with clusters of rikar crystal feathers

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peacock-blue armure longcoat fastened with clusters of rikar crystal feathers
Look: Tailored closely through the shoulders and waist, the garment flares into generous folds below the hips, with delicate silver embroidery tracing the lapels and cuffs.
Weight: 20 stones
Metal: No
Appraised Cost: 225,000 Kronars180,000 Lirums <br />162,360 Dokoras <br />225 LTBpoints <br />225 Tickets <br />225 Scrips <br />
Properties: This is an article of clothing.
  • This item has more than normal or unusual verbs.
  • This item has pockets.
  • This item is worn in the shirt (with armor) slot.
Dimensions: 12 length x 8 width x 1 height
Capacity: 3 length x 3 width x 3 height (200 stones)
Sources: Source is Aesthene's Close 458/End Loot

Verbs

Verb Actions
WEAR First Person: You lift a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers to your shoulders and slip your arms into it, one at a time. To test the range of mobility, you run through some quick stretches: rolling your neck, crossing an arm across your chest while pulling on the elbow with the opposite hand, rolling your shoulders and finally arching your back. It's a perfect fit that won't hamper your movement at all.
No messaging for second person.
Third Person: <Player> lifts a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers to <his/her> shoulders and slips <his/her> arms into it, one at a time. <He/She> runs through several quick stretches: rolling <his/her> neck, crossing an arm across <his/her> chest while pulling on the elbow with the opposite hand, rolling <his/her> shoulders and finally arching <his/her> back. It's a perfect fit that won't hamper <his/her> movements at all.
RUB First Person: You sweep your fingers across the surface of your armure longcoat. Being a <novice/experienced> performer, you find <moderate amounts of/little> dust and debris to dislodge. Good as new.
No messaging for second person.
Third Person: <Player> sweeps <his/her> fingers across the surface of <his/her> armure longcoat. There's <a moderate amount of/little> dust and debris to dislodge, no doubt due to <Player> being a <novice/experienced> performer.
TURN First Person: Moving swiftly and cleanly, you flick one hand across your chest to ensure a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers is open for easier movement while simultaneously sweeping down into a deep bow.
No messaging for second person.
Third Person: Moving swiftly and cleanly, <Player> flicks one hand across <his/her> chest to ensure a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers is open for easier movement while simultaneously sweeping down into a deep bow.
POKE First Person: You dramatically point out away from you, sweeping your fingers across the area to take in your audience before balling your hand into a fist and slamming it into your armure longcoat.
No messaging for second person.
Third Person: <Player> dramatically points out away from <himself/herself>, sweeping <his/her> fingers across the area to take in <his/her> audience before balling <his/her> hand into a fist and slamming it into <his/her> armure longcoat.
RAISE First Person: With a shiver, you adjust a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers, pulling it more tightly about yourself as you glance about nervously.
No messaging for second person.
Third Person: With a nervous shiver, <Player> adjusts a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers, pulling it more tightly about <himself/herself> as <he/she> glances about nervously, as if evil lurks in every shadow.
RAISE (With Performance Hat) First Person: With a shiver, you adjust a <hat> and a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers, pulling them more tightly about yourself as you glance about nervously.
No messaging for second person.
Third Person: With a nervous shiver, <Player> adjusts a <hat> and a peacock-blue armure longcoat fastened with clusters of rikar crystal feathers, pulling them more tightly about <himself/herself> as <he/she> glances about nervously, as if evil lurks in every shadow.
PUSH First Person: You stretch out both arms to your sides and <awkwardly/skillfully> work through a complicated series of stretches. Your armure longcoat catches the light and accentuates the exaggerated movements.
No messaging for second person.
Third Person: <Player> stretches out both arms to <his/her> sides and <awkwardly/skillfully> works through a complicated series of stretches. <His/Her> armure longcoat catches the light and accentuates the exaggerated movements.
PUSH (With Performance Shirt) First Person: You stretch out both arms to your sides and <awkwardly/skillfully> work through a complicated series of stretches. Your armure longcoat and <shirt> catch the light and accentuate the exaggerated movements.
No messaging for second person.
Third Person: <Player> stretches out both arms to <his/her> sides and <awkwardly/skillfully> works through a complicated series of stretches. <His/Her> armure longcoat and <shirt> catch the light and accentuate the exaggerated movements.
PULL First Person: You pull the armure longcoat into its familiar, comfortable place as you survey the layout and plan your steps.
No messaging for second person.
Third Person: <Player>'s <color> eyes <haltingly/meticulously> take note of the area as <he/she> catalogs potential props and obstacles alike.
REMOVE First Person: Though utterly exhausted, you manage to neatly slip free of the armure longcoat, taking care to cleanly fold it afterwards for future use.
No messaging for second person.
Third Person: Though utterly exhausted, <Player> manages to neatly slip free of <his/her> armure longcoat, taking care to cleanly fold it afterwards for future use.