Item:Flowing green watersilk robes pinned at the waist with an iceblink peridot
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flowing green watersilk robes pinned at the waist with an iceblink peridot | |
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Look: | A single esoteric symbol is carved into the surface of the gem, an aesthetic indication of something more than meets the eye. |
Weight: | 50 stones |
Metal: | No |
Appraised Cost: | 2,187,500 Kronars1,750,000 Lirums <br />1,578,500 Dokoras <br />2,187.5 LTBpoints <br />2,187.5 Tickets <br />2,187.5 Scrips <br /> |
Properties: | This is an article of clothing.
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Dimensions: | 15 length x 8 width x 1 height |
Capacity: | 3 length x 3 width x 3 height (200 stones) |
Sources: | Source is Aesthene's Close 449/End Loot, Aesthene's Close 445/Vault, Aesthene's Close 441/Vault |
Note: The light description used in this messaging will depend on current lighting conditions in your location.
Verb | Actions |
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WEAR | First Person: As you carefully work your way into some watersilk robes, their layers of fabric drape with a faux sentience, seemingly in response to a subtle pulse of light emanating from the symbol carved into the adorning gem. The robes adjust perfectly to your <Race> form, falling to rest just above the <floor/ground>. |
No messaging for second person. | |
Third Person: <Player> carefully works <his/her> way into some watersilk robes, their layers of fabric draping with a faux sentience, seemingly in response to a subtle pulse of light emanating from the symbol carved into the adorning gem. The robes adjust perfectly to <his/her> <Race> form, falling to rest just above the <floor/ground>. | |
REMOVE | First Person: As you carefully work your way out of some watersilk robes, their layers of fabric give one final tug of resistance, as if they seek not to be separated from your familiar <Race> form. Finally, however, they give way as the symbol carved into the adorning gem dims in response. |
No messaging for second person. | |
Third Person: <Player> carefully works <his/her> way out of some watersilk robes, their layers of fabric clinging in a final show of resistance, as if they seek not to be separated from <his/her> familiar <Race> form. Finally, however, they give way as the symbol carved into the adorning gem dims in response. | |
PULL (Normally) | First Person: You polish the adorning gem of your watersilk robes and then pull forth a string of ephemeral water which emanate(s) from the symbol carved upon it. You quickly sweep the water in a spiraling vortex around yourself that mingles with the surrounding <light> in an extraordinary display! |
No messaging for second person. | |
Third Person: <Player> polishes the adorning gem of <his/her> watersilk robes and then makes a sweeping gesture with <his/her> hand. An ephemeral vortex of water and <light> spirals around <him/her> in an extraordinary display! | |
PULL (Hidden) | First Person: You polish the adorning gem of your watersilk robes and then pull forth a string of ephemeral water which emanate(s) from the symbol carved upon it. You quickly sweep the water in a spiraling vortex around yourself that mingles with the surrounding <light> in an extraordinary display! |
No messaging for second person. | |
Third Person: An ephemeral vortex of spiraling water tinged with <light> streaks wildly across the area, seemingly from out of nowhere! | |
PUSH (Normally) | First Person: You polish the adorning gem of your watersilk robes, carefully cleaning every groove of the symbol carved upon it. A subtle pulse of light accompanies a soothing yet jarringly disembodied voice that echoes, "<Player>, Master of Water stands before you." |
No messaging for second person. | |
Third Person: <Player> polishes the adorning gem of <his/her> watersilk robes, carefully cleaning every groove of the symbol carved upon it. A subtle pulse of light accompanies a soothing yet jarringly disembodied voice that echoes, "<Player>, Master of Water stands before you." | |
PUSH (Hidden) | First Person: You polish the adorning gem of your watersilk robes, carefully cleaning every groove of the symbol carved upon it. A subtle pulse of light accompanies a soothing yet jarringly disembodied voice that echoes, "<Player>, Master of Water stands before you." |
No messaging for second person. | |
Third Person: A soothing yet jarringly disembodied voice echoes in the area, "A Master of Water moves silently in the <light>."" | |
CLEAN | First Person: You polish the adorning gem of your watersilk robes and then spread your arms wide, snaking tendrils of ephemeral water emanating from the symbol carved upon it. Swelling widely, the water sends the fabric of your robes billowing outward in a mystically intimidating display of your imposing <Race> presence. |
No messaging for second person. | |
Third Person: <Player> polishes the adorning gem of <his/her> watersilk robes and then spreads <his/her> arms wide. Suddenly, <his/her> watersilk robes billow around <him/her>, mystically buffeted by currents of ephemeral water that expand <his/her> <Race> form to an intimidating degree. |