Item:Eldritch sanowret crystal grafted to a length of deathfiber

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eldritch sanowret crystal grafted to a length of deathfiber
Look: The skeletal tetrahedron leaks eerie black light along the lines that enmesh its surface. Mottled in glaucous hues, its cord is coarser than regular linen.
Core Noun: Unknown
Weight: Unknown
Metal: Unknown
Appraised Cost: Unknown
Properties:
Dimensions: ? length x ? width x ? height
Sources: Source is Ritual Addiction (2)

You gaze intently into your sanowret crystal, seeking the promise of hidden knowledge as light dances across its surface. A soft light blossoms in the very center of the crystal, and begins to fill your mind with the knowledge of Arcane Magic.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: Arcane magic is, by definition, a poorly understood field. A generous reading of the field includes all forms of magic that are unquantified or poorly fit the categorization of the four frequency model of magic. More typically, it refers to sorcerers and Necromancers. Scholars with an unhealthy interest in the later often try to hide behind the former to gain a veneer of respectability, further polluting opinion of the field.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: Focusing on its 'legitimate' face, Arcane researchers attempt to categorize the great bounty of magical phenomenon on Elanthia, everything from the nature of mana-reactive materials (such as cambrinth) to the attunement practices of animals. Analogous Patterns are also traditionally considered Arcane, due to no one guild or discipline being able to claim them, and spell researchers that delve into this 'pure' theory of magic are (often unwillingly) categorized as Arcane.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: Sorcery is the major focus of Arcane magic. Scholarly understanding of the practice changes practically from decade to decade, but in recent years there has been a general consensus that sorcery refers to a style of casting which allows the magician to exceed the known limits of attunement and the frequency model. By invoking powerful, negative emotions, a well trained magician can intuitively manipulate mana that they are otherwise blind to.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: There is not sufficient space in this crystal to emphasize how unusual this is. Conventional magic is, by its nature, a very meticulous practice that requires intense concentration and discipline. Sorcery not only flies in the face of physics, it requires a wholly different paradigm.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: This method, sometimes referred to specifically as 'sorcerous casting,' allows a magician to cast spells that would otherwise be beyond the ken of their attunement. It also is required to cast 'sorcerous spells,' or spells that by their very construct require two or more frequencies of mana to function. The generic term 'sorcery' is used colloquially to refer to both the casting paradigm and the broken spells that require it, resulting in often unnecessary confusion.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: Debate rages within the adventuring community as to the morality of sorcery, much to the horror of other strata of society. While sorcery is illegal across Kermoria and seen as reprehensible by the vast majority of its inhabitants, adventurers will often argue the utilitarian merits of sorcerous casting. Within their subculture there is relatively little censure for 'mild' sorcery usage, to the point that they often forget that they can be accused of heinous crimes should it be witnessed by others.


Knowledge from your sanowret crystal about Arcane Magic rings clear in your mind: Necromancy is a specific form of sorcery, which occurs whenever Life mana is added to a sorcerous spell. It focuses on the manipulation and perversion of the life cycle. While Life magic is perfectly at home with death and decay, necromancy focuses instead on mutations, reanimating the dead as soulless minions, and bizarre, unworldly malaise such as psychic diseases and exploding blood.


The light and crystal sound of your sanowret crystal fades slightly as you come to the end of the knowledge about Arcane Magic. You feel quite enlightened, if a bit mentally tired.