Eillie's Cry

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Bard thumb.jpgBard Guild


Eillie's Cry
Abbreviation: ECRY
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Elemental Magic
Spell Type: standard / augmentation
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self, PC
Duration (min/max): 30 minutes / 90 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: Eillie's Cry is the simplest example of the complex arts of resonance and dissonance. The magician may enchant his subject with the capacity to unleash a sublime cry. The cry can only be vocalized in the most stressful and emotional state possible -- the dying scream. Unleashed, the cry allows the magician who cast the spell to know not only that his subject has died, but exactly where on Elanthia his last stand took place. While the cry remains unheard, the urgent beauty of it can compel the subject to heightened, if stressful, levels of music performance.
Effect: +Performance skill, locate on death
Example Messaging: The spell leaves you oddly moved, as though a sublime utterance is within your grasp, yet not easily expressed.

You feel Eillie's Cry dissipate, leaving you before it could be expressed.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • If the target dies, the caster will receive a vision of the room in which they fell.