Y'ntrel Sechra: Difference between revisions

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==Notes==
==Notes==
<p>This spell does stack! Multiple casts provide up to and possibly beyond 30 rios of reduced hinderance. With heavy plate at 140 (wearing Field Plate, Great Helm and HP Handguards) and this spell up hinderance is listed as "lightly hindered".</p>

Revision as of 17:30, 29 May 2007


Wm thumb.jpgWarrior Mage Guild


Y'ntrel Sechra
Abbreviation: Unknown
Prerequisites: Swirling Winds, 20th circle
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Y'ntrel Sechra spell, developed by S'Kra wind mages, creates a cushion of air between your body and the armor you are wearing. This cushion of air will flow with your movements, supporting the armor and allowing you to move more freely. The more power you use with this spell, the better the armor will flow with your movements, and the longer it will last.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes

This spell does stack! Multiple casts provide up to and possibly beyond 30 rios of reduced hinderance. With heavy plate at 140 (wearing Field Plate, Great Helm and HP Handguards) and this spell up hinderance is listed as "lightly hindered".