Twohanded Edged skill: Difference between revisions

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==General Information==
==General Information==
Historically, two-handed swords and axes are an unusual varient of the more popular, smaller edged weapons. Requiring great strength and stamina, two-handed edged weapons were the preferred weapons of many Germanic and Indo-European groups such as the Celts. Within Dragonrealms (also known a 2HE), two-handed edged weapons represent weapons like bastard swords, greatswords, and boarding axes.
Historically, two-handed swords and axes are an unusual varient of the more popular, smaller edged weapons. Requiring great strength and stamina, two-handed edged weapons were the preferred weapons of many Germanic and Indo-European groups such as the Celts. Within Dragonrealms (also known a 2HE), two-handed edged weapons represent weapons like bastard swords, greatswords, and boarding axes.



Two-handed edge is a fantastic melee weapon category and currently the most popular melee skill, offering immense attack power with few penalties given the right weapon. Before the release of arm-worn shields, two-handed edge had the additional penalty of incompatibility with shield skill, making heavy edge the melee class of choice. Since the release of arm-worn shields, however, the largest detriment to 2HE (by far) has disappeared completely, making it the skill of choice for most melee fighters.
Two-handed edge is a fantastic melee weapon category and currently the most popular melee skill, offering immense attack power with few penalties given the right weapon. Before the release of arm-worn shields, two-handed edge had the additional penalty of incompatibility with shield skill, making heavy edge the melee class of choice. Since the release of arm-worn shields, however, the largest detriment to 2HE (by far) has disappeared completely, making it the skill of choice for most melee fighters.

==Advantages and Disadvantages==
'''Advantages'''
*Incredible attack power
*Lightest of all the heavy weapon classes (2HE, 2HB, Halberd, Pike).
*Does slice damage. Powerful slice maneuvers like SLICE and CHOP lack the defensive penalties of piercing maneuvers like LUNGE.

'''Disadvantages'''
*More roundime on some maneuvers than lighter edged weapons
*Difficult for new players (who cannot afford expensive forged weapons) to learn.

==Guild-Specific Abilities==
*Barbarians can WHIRLWHIND with any melee weapon. ''Requirements'': 350 in weapon skill, 30 agility and 30 reflex.
*Barbarians and Paladins can parry ranged weapons inside the range of the weapon they are holding.

==Recommended Weapons==
*a scorched greatsword (for new players, dropped by fire sprites)
*a 30-stone forged bastard sword
*a 36-stone forged bastard sword
*a 52-stone forged greatsword
[[Category:Weapon Skillset]]
[[Category:Weapon Skillset]]
[[Category:Skills]]
[[Category:Skills]]

Revision as of 00:59, 20 November 2007

General Information

Historically, two-handed swords and axes are an unusual varient of the more popular, smaller edged weapons. Requiring great strength and stamina, two-handed edged weapons were the preferred weapons of many Germanic and Indo-European groups such as the Celts. Within Dragonrealms (also known a 2HE), two-handed edged weapons represent weapons like bastard swords, greatswords, and boarding axes.


Two-handed edge is a fantastic melee weapon category and currently the most popular melee skill, offering immense attack power with few penalties given the right weapon. Before the release of arm-worn shields, two-handed edge had the additional penalty of incompatibility with shield skill, making heavy edge the melee class of choice. Since the release of arm-worn shields, however, the largest detriment to 2HE (by far) has disappeared completely, making it the skill of choice for most melee fighters.

Advantages and Disadvantages

Advantages

  • Incredible attack power
  • Lightest of all the heavy weapon classes (2HE, 2HB, Halberd, Pike).
  • Does slice damage. Powerful slice maneuvers like SLICE and CHOP lack the defensive penalties of piercing maneuvers like LUNGE.

Disadvantages

  • More roundime on some maneuvers than lighter edged weapons
  • Difficult for new players (who cannot afford expensive forged weapons) to learn.

Guild-Specific Abilities

  • Barbarians can WHIRLWHIND with any melee weapon. Requirements: 350 in weapon skill, 30 agility and 30 reflex.
  • Barbarians and Paladins can parry ranged weapons inside the range of the weapon they are holding.

Recommended Weapons

  • a scorched greatsword (for new players, dropped by fire sprites)
  • a 30-stone forged bastard sword
  • a 36-stone forged bastard sword
  • a 52-stone forged greatsword