Tingle: Difference between revisions

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(Updated to show proper contest type, as per DISCERN in-game.)
m (min prep is 15 (not 14))
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{{Spell
{{Spell
|abbrev=ti
|abbrev=ti
|minprep=14
|minprep=15
|castcap=100
|castcap=100
|minskill=80
|minskill=80

Revision as of 16:51, 25 May 2015


Wm thumb.jpgWarrior Mage Guild


Tingle
Abbreviation: TI
Prerequisites: Gar Zeng or Elementalism
Signature: No
Spell Slots: 3
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: PC, Creature
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Tingle spell sends very minor electrical current through the hands of the target, causing a strange tingling sensation to interfere with fine motor control. This spell is a non-violent deterrent to pickpockets and will cause people or creatures to drop what they are holding.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Target drops held weapon/shield and debuffs agility and reflex
Example Messaging: You gesture at a kobold.

You send a soft jolt of electricity from your fingertips toward a kobold.
A kobold grimaces as it drops a short sword and a target shield from its fingers!
Roundtime: 2 sec.

Contest Type: magic / fortitude
Devices/Tattoos: Yellow inkpot

Works on critters that aren't holding anything, but does not work on non-bipeds.

Warning

It is mechanical abuse to Tingle someone and then do any action which prevents them from picking it back up again. Tingle is only allowed to be used to make them drop it.

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