Talk:RanikMap1: Difference between revisions

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See [[Talk:RanikMap1/Archives]] for archived discussions.
==Map Changes==
The font is different, it's a bit blurry and it seems a little smaller compared to the other version. Don't take this as complaining because it's not, as long as i can find my way around it's fine with me. --[[User:Legeres|Legeres]] 14:01, 1 March 2009 (UTC)
: The rooms hanging off of the lines is kind of confusing to me. I like how the original map seems to fit along a grid, but with this they're all over the place instead of along the center of the line. -[[User:Tea|Tea]]
::Yeah, I'm thinking the current map should be listed as the Alt instead of the previous version<br>-[[User:Glimmereyes|Glimmereyes]] 04:26, 11 March 2009 (UTC)
:: I do too because the more detailed information, such as streenames clutter up the overall map when you're trying to figure out where to go. I've swapped the the two in my updates of the Crossing map.--[[User:Nikpack|Zakuro/Pheer]] 22:47, 3 March 2010 (UTC)


== Add a few area links? ==
== Map info to be fixed or added==
* Access to swim the Segoltha River (to Leth) can be found in the room West from the Sand Spit Tavern.

* Alchemy Society building is 1 East from the Engineering Society
I think it would be handy to have a few more clickable links to maps of areas inside the Crossing, the Temple for example. Anyone know how to do this? I'd be happy to do it myself if someone can teach me and if nobody objects. Is this a good idea? --[[User:Aracin|Aracin]] 02:59, 11 March 2009 (UTC)
* Enchanting Society building is up by the Paladin Guild (confirm 2 or 3 rooms South)
:You need to grab the coordinates of the area you want to make clickable. There's an online tool that I never remember, or you can just open up the map with MS Paint. You need the top left and botom right corners. Once you have the coordinates, click on the Edit tab. You'll see a section with lines similar to this "<nowiki>rect 15 276 41 354 [[RanikMap3]]</nowiki>". First two sets are the top left coordinates, second two are the bottom right. The double brackets tells the site you want a link and the text/numbers inside the brackets tells the site which page to link to.
* Meeting Hall building is near the Barbarian Guild (confirm 1 or 2 rooms West)

* That "E" under the Oxenwaithe Bridge is difficult to notice in white against the river (just north of pawn shop); to my eye, it looks like "go bridge" is provided as a bidirectional movement command. Maybe the box to the right of the bridge could be moved further right, leaving space for "E" in normal font against white background? --[[User:DSETHK93|DSETHK93]] ([[User talk:DSETHK93|talk]]) 01:37, 15 September 2020 (CDT)
:Although, there's a link to the Temple, and probably most of the places you want, in the "Nearby unlinked" section of the Info box just under the map.<br>-[[User:Glimmereyes|Glimmereyes]] 04:26, 11 March 2009 (UTC)

== Map needs to be fixed ==

If you look at the North Gate, it indicates you can go through the arch to get to the residential area (goldenstone square), however this is very incorrect as you end up outside of Crossing. The entrance is actually one room west. --[[User:Tea|Tea]] 03:47, 29 June 2009 (UTC)

== Map Additions ==

*Estate Holders' Headquarters - All the permit offices were moved from the Town Hall to this building, which is one west from Raven's Court on the west side of town. I believe it is open to the public for most of the building, even though it's mainly for Estate Holder business.<br />
: Done [[User:LOREALI6|Linett]]---[[User:LOREALI6|LOREALI6]] ([[User talk:LOREALI6|talk]]) 02:37, 13 August 2015 (CDT)
*Riverfront Portage/Shardstar Shipping - one west from the ferry to Leth is the building with the Trader shipping services.<br />

*Paladin Jousting Field/housing access - Same room as the chair shop (The Bottom Line) is a gate taking you to the jousting area.<br />
: Done [[User:LOREALI6|Linett]]---[[User:LOREALI6|LOREALI6]] ([[User talk:LOREALI6|talk]]) 02:37, 13 August 2015 (CDT)
*Grey Raven Commissary (scrip shop) & Apostle Headquarters - both are where the old beard hut is (scrips are in the hut now), 2 west from the Barbarian guild.<br />
: Done [[User:LOREALI6|Linett]]---[[User:LOREALI6|LOREALI6]] ([[User talk:LOREALI6|talk]]) 02:37, 13 August 2015 (CDT)
*Waerdmor House - doesn't look to be fully open yet, but the courtyard is accessible as of Jan 2013. 1 east from Taelbert's Inn.<br />

--[[User:Kythryn|Kythryn]] 05:57, 31 January 2013 (UTC)
: Done [[User:LOREALI6|Linett]]---[[User:LOREALI6|LOREALI6]] ([[User talk:LOREALI6|talk]]) 02:37, 13 August 2015 (CDT)
Viper Nest needs 1/2 red 1/2 blue, housing. Also Sand Spit. And Veranda, if it it isn't.
: Done [[User:LOREALI6|Linett]]---[[User:LOREALI6|LOREALI6]] ([[User talk:LOREALI6|talk]]) 02:37, 13 August 2015 (CDT)

Latest revision as of 01:37, 15 September 2020

See Talk:RanikMap1/Archives for archived discussions.

Map info to be fixed or added

  • Access to swim the Segoltha River (to Leth) can be found in the room West from the Sand Spit Tavern.
  • Alchemy Society building is 1 East from the Engineering Society
  • Enchanting Society building is up by the Paladin Guild (confirm 2 or 3 rooms South)
  • Meeting Hall building is near the Barbarian Guild (confirm 1 or 2 rooms West)
  • That "E" under the Oxenwaithe Bridge is difficult to notice in white against the river (just north of pawn shop); to my eye, it looks like "go bridge" is provided as a bidirectional movement command. Maybe the box to the right of the bridge could be moved further right, leaving space for "E" in normal font against white background? --DSETHK93 (talk) 01:37, 15 September 2020 (CDT)