Talk:RanikMap1

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Map Changes

The font is different, it's a bit blurry and it seems a little smaller compared to the other version. Don't take this as complaining because it's not, as long as i can find my way around it's fine with me. --Legeres 14:01, 1 March 2009 (UTC)

The rooms hanging off of the lines is kind of confusing to me. I like how the original map seems to fit along a grid, but with this they're all over the place instead of along the center of the line. -Tea
Yeah, I'm thinking the current map should be listed as the Alt instead of the previous version
-Glimmereyes 04:26, 11 March 2009 (UTC)
I do too because the more detailed information, such as streenames clutter up the overall map when you're trying to figure out where to go. I've swapped the the two in my updates of the Crossing map.--Zakuro/Pheer 22:47, 3 March 2010 (UTC)

Add a few area links?

I think it would be handy to have a few more clickable links to maps of areas inside the Crossing, the Temple for example. Anyone know how to do this? I'd be happy to do it myself if someone can teach me and if nobody objects. Is this a good idea? --Aracin 02:59, 11 March 2009 (UTC)

You need to grab the coordinates of the area you want to make clickable. There's an online tool that I never remember, or you can just open up the map with MS Paint. You need the top left and botom right corners. Once you have the coordinates, click on the Edit tab. You'll see a section with lines similar to this "rect 15 276 41 354 [[RanikMap3]]". First two sets are the top left coordinates, second two are the bottom right. The double brackets tells the site you want a link and the text/numbers inside the brackets tells the site which page to link to.
Although, there's a link to the Temple, and probably most of the places you want, in the "Nearby unlinked" section of the Info box just under the map.
-Glimmereyes 04:26, 11 March 2009 (UTC)

Map needs to be fixed

If you look at the North Gate, it indicates you can go through the arch to get to the residential area (goldenstone square), however this is very incorrect as you end up outside of Crossing. The entrance is actually one room west. --Tea 03:47, 29 June 2009 (UTC)

Map Additions

  • Estate Holders' Headquarters - All the permit offices were moved from the Town Hall to this building, which is one west from Raven's Court on the west side of town. I believe it is open to the public for most of the building, even though it's mainly for Estate Holder business.
Done Linett---LOREALI6 (talk) 02:37, 13 August 2015 (CDT)
  • Riverfront Portage/Shardstar Shipping - one west from the ferry to Leth is the building with the Trader shipping services.
  • Paladin Jousting Field/housing access - Same room as the chair shop (The Bottom Line) is a gate taking you to the jousting area.
Done Linett---LOREALI6 (talk) 02:37, 13 August 2015 (CDT)
  • Grey Raven Commissary (scrip shop) & Apostle Headquarters - both are where the old beard hut is (scrips are in the hut now), 2 west from the Barbarian guild.
Done Linett---LOREALI6 (talk) 02:37, 13 August 2015 (CDT)
  • Waerdmor House - doesn't look to be fully open yet, but the courtyard is accessible as of Jan 2013. 1 east from Taelbert's Inn.

--Kythryn 05:57, 31 January 2013 (UTC)

Done Linett---LOREALI6 (talk) 02:37, 13 August 2015 (CDT)

Viper Nest needs 1/2 red 1/2 blue, housing. Also Sand Spit. And Veranda, if it it isn't.

Done Linett---LOREALI6 (talk) 02:37, 13 August 2015 (CDT)